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General Tabletop Discussion
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Swordmage: Isn't it a little bit unbalanced?
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<blockquote data-quote="Sunseeker" data-source="post: 5389601"><p>Except he can't. He gets his interrupt ONCE per round, on ONE instance of damage. The fire-breathing monster that just torched 5 of your party? You just prevented 10 damage...to one ally. Yay? Okay you used your special to do it again. Great, now you can't do it for another day. And that's assuming he didn't catch you in the explosion, in which case you did nothing.</p><p> </p><p>The monster still dropped 30 damage on everyone and 20 on the one you protected. How is this protecting your allies?</p><p> </p><p>Even if you limit the hypothetical attack to a single ally, that's 10 damage taken out of 30 once per round. If the enemy spends an action point or does something else, you're all out of protection. And a good enemy WILL do that.</p><p> </p><p>The point of a defender is to defend. And while I think the Swordmage has an interesting way to go about that, overall, he does it VERY poorly.</p></blockquote><p></p>
[QUOTE="Sunseeker, post: 5389601"] Except he can't. He gets his interrupt ONCE per round, on ONE instance of damage. The fire-breathing monster that just torched 5 of your party? You just prevented 10 damage...to one ally. Yay? Okay you used your special to do it again. Great, now you can't do it for another day. And that's assuming he didn't catch you in the explosion, in which case you did nothing. The monster still dropped 30 damage on everyone and 20 on the one you protected. How is this protecting your allies? Even if you limit the hypothetical attack to a single ally, that's 10 damage taken out of 30 once per round. If the enemy spends an action point or does something else, you're all out of protection. And a good enemy WILL do that. The point of a defender is to defend. And while I think the Swordmage has an interesting way to go about that, overall, he does it VERY poorly. [/QUOTE]
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Swordmage: Isn't it a little bit unbalanced?
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