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Swordmage: Isn't it a little bit unbalanced?
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<blockquote data-quote="Mirtek" data-source="post: 5390636" data-attributes="member: 40810"><p>Except that no other defender could do more in this situation. Actually they could only do less, prevent no damage at all. Yeah, they slapped the enemy afterwards, but that didn't stop any of the damage.</p><p> By the time monsters can reliably drop 30 damage on someone the swordmage should be able to absorb 20 of that</p><p> Just like every other defender, except that most of them didn't even prevent any damage from the first attack.</p><p> Swordmages have average hp for defenders, shielding SMs are actually among the upper ranks of defender hps do to being con-based which many defenders don't have among their top 3 stats (thus likely no more than a 12/13 to begin with and a 14/15 to end with).</p><p> That depends on how high the base chance to being hit is. If AC 30 is 50% likely to being hit and AC 32 is 40% likely to being hit, than the difference is 10 percentage points but also 20%. If the chance to be hit at AC 30 is lower than 50%, then it's >20% while staying at 10 percentage points</p></blockquote><p></p>
[QUOTE="Mirtek, post: 5390636, member: 40810"] Except that no other defender could do more in this situation. Actually they could only do less, prevent no damage at all. Yeah, they slapped the enemy afterwards, but that didn't stop any of the damage. By the time monsters can reliably drop 30 damage on someone the swordmage should be able to absorb 20 of that Just like every other defender, except that most of them didn't even prevent any damage from the first attack. Swordmages have average hp for defenders, shielding SMs are actually among the upper ranks of defender hps do to being con-based which many defenders don't have among their top 3 stats (thus likely no more than a 12/13 to begin with and a 14/15 to end with). That depends on how high the base chance to being hit is. If AC 30 is 50% likely to being hit and AC 32 is 40% likely to being hit, than the difference is 10 percentage points but also 20%. If the chance to be hit at AC 30 is lower than 50%, then it's >20% while staying at 10 percentage points [/QUOTE]
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Swordmage: Isn't it a little bit unbalanced?
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