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Swordmage: Isn't it a little bit unbalanced?
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<blockquote data-quote="Mirtek" data-source="post: 5392928" data-attributes="member: 40810"><p>No, it's channeling the hp drain through the best pipe (as the fighter with his higher surge value needs to spend less surges to recover it and likely has a higher pool of surges available for the day), however these hp are still lost to the party. Whereas 27 damage prevented is 27 damage prevented.</p><p> Since striker AC can easily match fighter AC (especially factoring in the -2 for the mark) it's not the goal to simply draw attacks to yourself. </p><p> Like said above: it's still a drain on the total party resources. It's a drain that hurts a little less, but a drain all the same.</p><p> Unless the defender happens to be con-based and the striker is not, considerably equals 32 hp more hp at full health. While that also means an increased surge value (coupled with the higher number of surges available), this doesn't give a defender much more direct staying power than a striker (around one hit more is needed to drop a defender instead of a striker)</p></blockquote><p></p>
[QUOTE="Mirtek, post: 5392928, member: 40810"] No, it's channeling the hp drain through the best pipe (as the fighter with his higher surge value needs to spend less surges to recover it and likely has a higher pool of surges available for the day), however these hp are still lost to the party. Whereas 27 damage prevented is 27 damage prevented. Since striker AC can easily match fighter AC (especially factoring in the -2 for the mark) it's not the goal to simply draw attacks to yourself. Like said above: it's still a drain on the total party resources. It's a drain that hurts a little less, but a drain all the same. Unless the defender happens to be con-based and the striker is not, considerably equals 32 hp more hp at full health. While that also means an increased surge value (coupled with the higher number of surges available), this doesn't give a defender much more direct staying power than a striker (around one hit more is needed to drop a defender instead of a striker) [/QUOTE]
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Swordmage: Isn't it a little bit unbalanced?
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