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Swordmage paralysis of analysis
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<blockquote data-quote="WalterKovacs" data-source="post: 4515605" data-attributes="member: 63763"><p>Some powers give bonuses based on STR, they benefit greatly from having lots of strength. Ditto with CON based powers. If you don't go with either of them, maxing INT is good. Otherwise, you want to get very good in the secondary skill to make best use of the powers that benefit from them. </p><p> </p><p>Depending on your weapon choice, there are associated feats that have requirements. Heavy blades need strength and dex, axes [the sword/axe hybrid weapon in Ad Vault] needs strength and con, if you go with a polearm, it has a few options at higher levels. There are a few feats for magic types, although only the damage ones early on have requirements [plus Arcane Reach].</p><p> </p><p>As a genasi, your different manifestations will modify your saves as well, so it may depend on how you pick them.</p><p> </p><p>In general though, there are 3 secondary stats you can go with, Str, Con or Wis [the wisdom way allows you to get a bit more out of wizard multiclassing, and you can take the paragon path that uses wisdom, plus set yourself up for polearm gamble if you go with a glaive.</p><p> </p><p>In that case you could, after racial modifiers have something like:</p><p> </p><p>14/12/10/18/16/8</p><p>or</p><p>14/10/12/18/16/8</p><p>or</p><p>14/10/10/18/16/10</p><p> </p><p>You could also go with a bit more str, but a bit less wisdom, and have the dex left over to get spear push, and arcane reach [at epic, unless you put a point in at some point]</p><p> </p><p>16/10/13/18/14/8</p><p> </p><p>Heck, take a point out of str, and you can get the dex to 14, letting you qualify for all the polearm feats, arcane reach, and your str/dex will be set for heavy blade opportunity.</p><p> </p><p>If you want the epic mastery feats, you need to start with 15 Dex [unless you are willing to drop points into it along the way or for demigod ...] and since you won't put a 19 into STR at the start, you have to put points in along the way/at demigod for it. Invert it for light blades.</p></blockquote><p></p>
[QUOTE="WalterKovacs, post: 4515605, member: 63763"] Some powers give bonuses based on STR, they benefit greatly from having lots of strength. Ditto with CON based powers. If you don't go with either of them, maxing INT is good. Otherwise, you want to get very good in the secondary skill to make best use of the powers that benefit from them. Depending on your weapon choice, there are associated feats that have requirements. Heavy blades need strength and dex, axes [the sword/axe hybrid weapon in Ad Vault] needs strength and con, if you go with a polearm, it has a few options at higher levels. There are a few feats for magic types, although only the damage ones early on have requirements [plus Arcane Reach]. As a genasi, your different manifestations will modify your saves as well, so it may depend on how you pick them. In general though, there are 3 secondary stats you can go with, Str, Con or Wis [the wisdom way allows you to get a bit more out of wizard multiclassing, and you can take the paragon path that uses wisdom, plus set yourself up for polearm gamble if you go with a glaive. In that case you could, after racial modifiers have something like: 14/12/10/18/16/8 or 14/10/12/18/16/8 or 14/10/10/18/16/10 You could also go with a bit more str, but a bit less wisdom, and have the dex left over to get spear push, and arcane reach [at epic, unless you put a point in at some point] 16/10/13/18/14/8 Heck, take a point out of str, and you can get the dex to 14, letting you qualify for all the polearm feats, arcane reach, and your str/dex will be set for heavy blade opportunity. If you want the epic mastery feats, you need to start with 15 Dex [unless you are willing to drop points into it along the way or for demigod ...] and since you won't put a 19 into STR at the start, you have to put points in along the way/at demigod for it. Invert it for light blades. [/QUOTE]
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