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<blockquote data-quote="JiffyPopTart" data-source="post: 7926430" data-attributes="member: 4881"><p>Just throwing out a brainstorming suggestion.</p><p></p><p>Aegis: What if the Aegis giving you the Mage Armor equivalent was instead one of the "choices" that the SM gets to choose to apply to their Aegis. This way a SM who does wear heavy armor (due to feat choice, multiclassing, or just fluff reasoning) can still be built. They could instead spend the "Aegis" pick on something else. This would allow a greater variety of martial types to also be SMs.</p><p></p><p>Bond-Weapon: I would be tempted to lump the "feature choices" into either enhancing the armor/defense as above or their attacks under this rule. Basically you say "At the beginning of the day the SM chooses a subset of X abilities from their larger set of "learned abilities" to be always on with no concentration necessary. This way each SM can pick and choose daily what powers they have access to similar to a wizard but still be somewhat bound why what knowledge they have learned, also similar to a wizard.</p><p></p><p>Hermetic Geometry: Whereas the first two power are choosing some ALWAYS ON enhancements to apply to the character at the beginning of the day, this is where your equivalent of KI points shows up. I would tend to give less points in the pool but allow them to refill with a short rest (like KI) rather than long rest (like paladin smite). I would lean towards making a bespoke list of always available spells determined by the SM's subclass rather than it being customizable.</p></blockquote><p></p>
[QUOTE="JiffyPopTart, post: 7926430, member: 4881"] Just throwing out a brainstorming suggestion. Aegis: What if the Aegis giving you the Mage Armor equivalent was instead one of the "choices" that the SM gets to choose to apply to their Aegis. This way a SM who does wear heavy armor (due to feat choice, multiclassing, or just fluff reasoning) can still be built. They could instead spend the "Aegis" pick on something else. This would allow a greater variety of martial types to also be SMs. Bond-Weapon: I would be tempted to lump the "feature choices" into either enhancing the armor/defense as above or their attacks under this rule. Basically you say "At the beginning of the day the SM chooses a subset of X abilities from their larger set of "learned abilities" to be always on with no concentration necessary. This way each SM can pick and choose daily what powers they have access to similar to a wizard but still be somewhat bound why what knowledge they have learned, also similar to a wizard. Hermetic Geometry: Whereas the first two power are choosing some ALWAYS ON enhancements to apply to the character at the beginning of the day, this is where your equivalent of KI points shows up. I would tend to give less points in the pool but allow them to refill with a short rest (like KI) rather than long rest (like paladin smite). I would lean towards making a bespoke list of always available spells determined by the SM's subclass rather than it being customizable. [/QUOTE]
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