Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Swordmage too weak?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Doctor Proctor" data-source="post: 4670863" data-attributes="member: 78547"><p>The way I read Swordmages is that they're probably a secondary Defender. Basically, if your party doesn't have any Defenders, then a Fighter should probably be your first choice. They're sort of the archetype for that role... They can mark anyone at any time, rather than only doing so through powers, and they can mark for an entire encounter or mark whole groups simultaneously.</p><p></p><p>A Swordmage can't compete with that...but by the same token, a Fighter can't compete with the rest of the abilities that the Swordmage brings to the table. They can reduce damage to allies with certain encounter and daily powers, but not on an At-Will basis, and they certainly can't teleport to enforce their mark!</p><p></p><p>In a party where the Swordmage is the primary Defender though, I don't think you'll really get to see them shine. They won't be able to hit and run as easily, because they'll be busy forming a wall to protect allies. With another Defender, like a Fighter or Paladin, on point though they can feel free to flit around the battlefield striking here and there and leaving their mark on people. This in turn will leads to lots of damage mitigation or teleporting to the enemies to enforce the mark. They're just not a "stand still and hold the line" class like the other Defenders. I wouldn't say they're underpowered though, as they combine the best qualities of a Defender (High AC and ability to mark) with the best qualities of a Wizard/Warlock (ability to target NADs and use ranged, burst and blast powers to hit multiple enemies).</p></blockquote><p></p>
[QUOTE="Doctor Proctor, post: 4670863, member: 78547"] The way I read Swordmages is that they're probably a secondary Defender. Basically, if your party doesn't have any Defenders, then a Fighter should probably be your first choice. They're sort of the archetype for that role... They can mark anyone at any time, rather than only doing so through powers, and they can mark for an entire encounter or mark whole groups simultaneously. A Swordmage can't compete with that...but by the same token, a Fighter can't compete with the rest of the abilities that the Swordmage brings to the table. They can reduce damage to allies with certain encounter and daily powers, but not on an At-Will basis, and they certainly can't teleport to enforce their mark! In a party where the Swordmage is the primary Defender though, I don't think you'll really get to see them shine. They won't be able to hit and run as easily, because they'll be busy forming a wall to protect allies. With another Defender, like a Fighter or Paladin, on point though they can feel free to flit around the battlefield striking here and there and leaving their mark on people. This in turn will leads to lots of damage mitigation or teleporting to the enemies to enforce the mark. They're just not a "stand still and hold the line" class like the other Defenders. I wouldn't say they're underpowered though, as they combine the best qualities of a Defender (High AC and ability to mark) with the best qualities of a Wizard/Warlock (ability to target NADs and use ranged, burst and blast powers to hit multiple enemies). [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Swordmage too weak?
Top