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General Tabletop Discussion
*Pathfinder & Starfinder
Swordmage too weak?
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<blockquote data-quote="Doctor Proctor" data-source="post: 4672558" data-attributes="member: 78547"><p>I'm not a child, I understand how CC works. CC is the threat that says "I'll hurt you if you do x", but it's not the only effect of a mark. I can't CC everyone I hit with my Dragonbreath, but they will ALL have a -2 to hit anyone besides me.</p><p></p><p>And as for "as long as powers allow me to do so"? First off, it's trivial for a higher level Fighter to get all or most of his powers as multi-target powers, so his ability to mark multiple targets will last until he runs out of daily and encounter powers in that case. Can the Swordmage and Paladin say the same? No. They may have a limited number of powers that mark multiple opponents, but they don't have the ability to take ANY power and make it mark multiple opponents. They can't do something crazy like multiclass Wizard and multi-mark with a fireball. (Note: I'm not saying that's a good idea, just that it's not the specific power that matters)</p><p></p><p></p><p></p><p>Please, show me where I said that the Swordmage and Paladin suck. Here, I'll help you out...I didn't. I said that they weren't as good at being the <strong>sole Defender in the party</strong>. Since you admit that the Fighter is the "stickiest of Defenders", that would seem to back that up. </p><p></p><p>And if they're the "stickiest" of the Defenders, how do they accomplish that? They can usually do a bit more damage than a Paladin when their mark isn't respected, but an Assault Swordmage can make a basic attack when someone they used their Aegis on attacks an ally, so that's about even. Could it be that *gasp* it's the multi-marking that makes them stickier?</p></blockquote><p></p>
[QUOTE="Doctor Proctor, post: 4672558, member: 78547"] I'm not a child, I understand how CC works. CC is the threat that says "I'll hurt you if you do x", but it's not the only effect of a mark. I can't CC everyone I hit with my Dragonbreath, but they will ALL have a -2 to hit anyone besides me. And as for "as long as powers allow me to do so"? First off, it's trivial for a higher level Fighter to get all or most of his powers as multi-target powers, so his ability to mark multiple targets will last until he runs out of daily and encounter powers in that case. Can the Swordmage and Paladin say the same? No. They may have a limited number of powers that mark multiple opponents, but they don't have the ability to take ANY power and make it mark multiple opponents. They can't do something crazy like multiclass Wizard and multi-mark with a fireball. (Note: I'm not saying that's a good idea, just that it's not the specific power that matters) Please, show me where I said that the Swordmage and Paladin suck. Here, I'll help you out...I didn't. I said that they weren't as good at being the [B]sole Defender in the party[/B]. Since you admit that the Fighter is the "stickiest of Defenders", that would seem to back that up. And if they're the "stickiest" of the Defenders, how do they accomplish that? They can usually do a bit more damage than a Paladin when their mark isn't respected, but an Assault Swordmage can make a basic attack when someone they used their Aegis on attacks an ally, so that's about even. Could it be that *gasp* it's the multi-marking that makes them stickier? [/QUOTE]
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Swordmage too weak?
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