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Swordmages and half-orcs hit the streets!
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<blockquote data-quote="Ginnel" data-source="post: 4334761" data-attributes="member: 66058"><p>The adding your int as an AC bonus seems just plain wrong, and after they got AC balance so right, where hide + maxxed stat + shield = plate + shield </p><p></p><p>(As a note I'm not including any level adjustments here at all as they are all consistent)</p><p></p><p>the extra AC from the int will put it over the maxed stat + hide + shield </p><p></p><p>because AC bonus from shield < AC bonus from a maxxed stat by about a maximum of 8 we can see, if the AC bonus replaces that gained by armor but not the armor's +'s It would be more in line</p><p></p><p>Hide with maxed stat with shield = (5 +6) + 10 + 2 = 23</p><p>Plate + shield = (14 + 6) + 2 = 22</p><p>Hide + maxed statx2 = (5+6) + (2x10) = 31</p><p></p><p>Now if the AC bonus from the actual armor didn't count but its magic enchancement bonus did we get</p><p></p><p>enchancement bonus + maxed statx2 = 6 + (2x10) = 26 </p><p></p><p>still a bit too strong for my liking hang on what about feats say the feat bonus for AC didn't work for this spellsword as well but it did for the other two types, thats another 1AC!?</p><p></p><p>Hide = 24AC</p><p>Plate = 23 AC</p><p>spellsword o doom defence = 26</p><p></p><p>its in the ballpark but would need a load of errata, I'd make the bonus static +1 at heroic +2 at paragon and +3 at Epic</p><p></p><p>leading to an overall AC of 25 at max level with the hide armor feat compared to the + 24 of hide and + 23 of plate.</p><p></p><p>Of course this is assuming maximum stats, So maybe the with my fixed AC bonus of warding the spellsword deserves that higher AC (bear in mind they get a high reflex out of this as well and damage and to hit out of this stat if it goes anything like we think it does)</p><p>a non maxed int spellsword is still comparable if he partly focus on it as well, no demi god bonus, will put him equal to a maxxed out hide user, and dropping another 2 points would make him equal to a plate sword and board user. </p><p></p><p>Meh this is just a thought exercise nothing to get worked up about yet <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>To Black Flame Zealot, I'm sure they worked out for you in playtest at that level but the math seems to see it spiral out of control in later levels, bear in mind that all this ward is replacing is the shield bonus (cause you need a spare hand, though maybe ditch sword and use a shield as well? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> ) and if that bonus can go above the max for a shield which is 2 then it out powers it (no need to include the shield feat bonus as it doesn't stack with the armor specialisation feat) as otherwise lightarmor and int/dex maxed = plate armor round about in AC terms</p></blockquote><p></p>
[QUOTE="Ginnel, post: 4334761, member: 66058"] The adding your int as an AC bonus seems just plain wrong, and after they got AC balance so right, where hide + maxxed stat + shield = plate + shield (As a note I'm not including any level adjustments here at all as they are all consistent) the extra AC from the int will put it over the maxed stat + hide + shield because AC bonus from shield < AC bonus from a maxxed stat by about a maximum of 8 we can see, if the AC bonus replaces that gained by armor but not the armor's +'s It would be more in line Hide with maxed stat with shield = (5 +6) + 10 + 2 = 23 Plate + shield = (14 + 6) + 2 = 22 Hide + maxed statx2 = (5+6) + (2x10) = 31 Now if the AC bonus from the actual armor didn't count but its magic enchancement bonus did we get enchancement bonus + maxed statx2 = 6 + (2x10) = 26 still a bit too strong for my liking hang on what about feats say the feat bonus for AC didn't work for this spellsword as well but it did for the other two types, thats another 1AC!? Hide = 24AC Plate = 23 AC spellsword o doom defence = 26 its in the ballpark but would need a load of errata, I'd make the bonus static +1 at heroic +2 at paragon and +3 at Epic leading to an overall AC of 25 at max level with the hide armor feat compared to the + 24 of hide and + 23 of plate. Of course this is assuming maximum stats, So maybe the with my fixed AC bonus of warding the spellsword deserves that higher AC (bear in mind they get a high reflex out of this as well and damage and to hit out of this stat if it goes anything like we think it does) a non maxed int spellsword is still comparable if he partly focus on it as well, no demi god bonus, will put him equal to a maxxed out hide user, and dropping another 2 points would make him equal to a plate sword and board user. Meh this is just a thought exercise nothing to get worked up about yet ;) To Black Flame Zealot, I'm sure they worked out for you in playtest at that level but the math seems to see it spiral out of control in later levels, bear in mind that all this ward is replacing is the shield bonus (cause you need a spare hand, though maybe ditch sword and use a shield as well? ;) ) and if that bonus can go above the max for a shield which is 2 then it out powers it (no need to include the shield feat bonus as it doesn't stack with the armor specialisation feat) as otherwise lightarmor and int/dex maxed = plate armor round about in AC terms [/QUOTE]
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