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Character Builds & Optimization
Swordsage build
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<blockquote data-quote="Someone" data-source="post: 3579984" data-attributes="member: 5656"><p>As Mort said, you can make Str a dump stat with Weapon finesse and Shadow blade, though it uses two feats and you must wait until level 3 (as weapon finesse has a +1 bab requirement), and makes some maneuvers (like diamond nightmare blade) much less attractive. Even if you don't use those feats I'd go for a better Wis at the expense of Str, as maneuvers will help with the extra damage and swordsages aren't short in ways to get a bonus to hit (like Shadow blade technique, cloak of shadows, island of blades...) but AC is more difficult to come by.</p><p></p><p>About the maneuvers chosen, I'd say Mighty throw is difficult to use in practice, so I'd abandon it for Stone bones, which offers excellent protection at low levels. Sudden leap is an excellent maneuver when you have a good Jump check, but at low levels the payoff is not so good, specially because you still don't have iterative attacks, so I'd choose something instead. Also IMO island of blades is in practice much better than child of shadows (if you work with another character in melee you have almost guaranteed a flanking bonus, and thats' very important at low levels), so I'd choose it instead.</p></blockquote><p></p>
[QUOTE="Someone, post: 3579984, member: 5656"] As Mort said, you can make Str a dump stat with Weapon finesse and Shadow blade, though it uses two feats and you must wait until level 3 (as weapon finesse has a +1 bab requirement), and makes some maneuvers (like diamond nightmare blade) much less attractive. Even if you don't use those feats I'd go for a better Wis at the expense of Str, as maneuvers will help with the extra damage and swordsages aren't short in ways to get a bonus to hit (like Shadow blade technique, cloak of shadows, island of blades...) but AC is more difficult to come by. About the maneuvers chosen, I'd say Mighty throw is difficult to use in practice, so I'd abandon it for Stone bones, which offers excellent protection at low levels. Sudden leap is an excellent maneuver when you have a good Jump check, but at low levels the payoff is not so good, specially because you still don't have iterative attacks, so I'd choose something instead. Also IMO island of blades is in practice much better than child of shadows (if you work with another character in melee you have almost guaranteed a flanking bonus, and thats' very important at low levels), so I'd choose it instead. [/QUOTE]
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