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SWRPG: d20Modernizing the Combat Rules
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<blockquote data-quote="Dagger75" data-source="post: 2152319" data-attributes="member: 539"><p>Well you could always put the Jedi modifier to the saving throw as long as the light saber is ignited.</p><p></p><p> I personally never had issues with the Autofire/Multifire thing. Star Wars is the only game I didn't have trouble hitting the PC's. I had that page bookmarked in the book that gave all the bonuses depending on the feats you had.</p><p></p><p> Sundering, I used a base AC of 20 + class defense. A higher level character is going to know how to protect his weapon better. Light Sabers usally ate through the weapon pretty easily if they hit.</p></blockquote><p></p>
[QUOTE="Dagger75, post: 2152319, member: 539"] Well you could always put the Jedi modifier to the saving throw as long as the light saber is ignited. I personally never had issues with the Autofire/Multifire thing. Star Wars is the only game I didn't have trouble hitting the PC's. I had that page bookmarked in the book that gave all the bonuses depending on the feats you had. Sundering, I used a base AC of 20 + class defense. A higher level character is going to know how to protect his weapon better. Light Sabers usally ate through the weapon pretty easily if they hit. [/QUOTE]
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SWRPG: d20Modernizing the Combat Rules
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