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SWSE: Scum & Villany [RG Thread]
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<blockquote data-quote="Blackrat" data-source="post: 5211236" data-attributes="member: 27761"><p>[sblock=Naar]</p><p>Feeorin soldier 1</p><p>Background: Enslaved</p><p>Force Points 5</p><p>Init: +6; Senses: low-light vision, Perception +3</p><p></p><p>Languages: Basic, Feeorin, Huttese, Ryl</p><p></p><p>Defenses: Ref 15 (14 flat-footed), Fort 17, Will 9</p><p>hp: 32; Threshold: 17</p><p>Speed: 6 squares</p><p></p><p>Melee: Combat Gloves +4 (1d6+7)</p><p>Ranged: by weapon +2</p><p>Base Atk: +1; Grp: +6 (4+2)</p><p></p><p>Abilities: Str 17, Dex 12, Con 15, Int 14, Wis 6, Cha 6</p><p></p><p>Special Qualities: Low-Light Vision, Stronger By Age, Brutal, Inborn Resilience</p><p></p><p>Talents: Hammerblow</p><p></p><p>Feats: Armor Proficiency (light, medium), Martial Arts I, Weapon Proficiency (Simple, Pistol, Rifle)</p><p></p><p>Skills: Endurance +7, Initiative +6, Mechanics +7, Perception +3, Pilot +6</p><p></p><p>Possessions: combat gloves, slugthrower pistol, blast helmet and vest, all-temperature cloak, utility belt, bandolier, hip holster, Clips x5, 1162cr[/sblock]</p><p>[sblock=Imprisoned, Escaped and "Lucky"]Naar is a young Feeorin mercenary who was just starting his career. The company he joined, Frozen Star, took a job to protect a transport from pirates. Unfortunately, unknown to them, the transport itself was infact a pirate smuggler ship. They were intercepted by Imperial Destroyer, and the ensuing short battle was hopeless. Naar was one of the few survivors from the raid, and was sentenced to Kessel for Piracy and Assault against Imperial forces.</p><p></p><p>Couple of years passed. Naar learned to live by his fists and grew to hate the Empire deeply for his injustice. Eventually he became a gladiator to entertain the Prison Adminestrator. He was transported to the Garrison Moon once a week to fight in arena. It was during one such flight that he and his fellow fighter surprised the guards and stole the shuttle. With fancy flying, Naar made it look like they had crashed an asteroid, and so they got rid of any bounty on them.</p><p></p><p>Naar left the shuttle to his accomplice on Nar Shaddaa and disappeared to the dephts of the city. Armed only with an ancient slugthrower and a jumpsuit he had modified from the Imperial Pilot's suit he soon found himself on another gladiator arena, fighting for little money. There he befriended a human, Galen, and together they built a daring heist plan which resulted in winning a ship and "escaping" to Tatooine. There, they are to meet Galen's contact, some Hutt.[/sblock]</p><p></p><p>[sblock=Frozen Star]Ghtroc 720 Freighter (3 unused emplacement points)</p><p></p><p>Colossal space transport</p><p>Positions</p><p>-Pilot: Galen</p><p>-Copilot: Naar</p><p>-Gunner: Iggy (Naar)</p><p>-System Operator/"Command": Ava</p><p>-Engineer: Q7</p><p></p><p>Init 2, Senses Perception +5</p><p></p><p>Defense Ref 14 (flatfooted 12), Fort 25; +12 armor</p><p>hp 110; Dr 15; SR 15; Threshold 75</p><p></p><p>Speed fly 12 squares (max velocity 750 km/h) fly 2 squares (starship scale)</p><p></p><p>Ranged double laser cannons -1 (-6 autofire) (dmg 4d10x2)</p><p></p><p>Fighting space 12x12 or 1 square; cover total</p><p></p><p>Base Atk +0; Grp +35</p><p></p><p>Atk Options autofire (double laser cannons)</p><p></p><p>Abilities: Str 40, Dex 14, Con -, Int 13</p><p></p><p>Skills: Initiative 2, Pilot 2, Perception 5, Mechanics 13, Use Computer 6/13 </p><p></p><p>Crew 2 (normal); Passengers 10</p><p>Cargo 135 tons; Consumables 2 months; Carried Craft none[/sblock]</p></blockquote><p></p>
[QUOTE="Blackrat, post: 5211236, member: 27761"] [sblock=Naar] Feeorin soldier 1 Background: Enslaved Force Points 5 Init: +6; Senses: low-light vision, Perception +3 Languages: Basic, Feeorin, Huttese, Ryl Defenses: Ref 15 (14 flat-footed), Fort 17, Will 9 hp: 32; Threshold: 17 Speed: 6 squares Melee: Combat Gloves +4 (1d6+7) Ranged: by weapon +2 Base Atk: +1; Grp: +6 (4+2) Abilities: Str 17, Dex 12, Con 15, Int 14, Wis 6, Cha 6 Special Qualities: Low-Light Vision, Stronger By Age, Brutal, Inborn Resilience Talents: Hammerblow Feats: Armor Proficiency (light, medium), Martial Arts I, Weapon Proficiency (Simple, Pistol, Rifle) Skills: Endurance +7, Initiative +6, Mechanics +7, Perception +3, Pilot +6 Possessions: combat gloves, slugthrower pistol, blast helmet and vest, all-temperature cloak, utility belt, bandolier, hip holster, Clips x5, 1162cr[/sblock] [sblock=Imprisoned, Escaped and "Lucky"]Naar is a young Feeorin mercenary who was just starting his career. The company he joined, Frozen Star, took a job to protect a transport from pirates. Unfortunately, unknown to them, the transport itself was infact a pirate smuggler ship. They were intercepted by Imperial Destroyer, and the ensuing short battle was hopeless. Naar was one of the few survivors from the raid, and was sentenced to Kessel for Piracy and Assault against Imperial forces. Couple of years passed. Naar learned to live by his fists and grew to hate the Empire deeply for his injustice. Eventually he became a gladiator to entertain the Prison Adminestrator. He was transported to the Garrison Moon once a week to fight in arena. It was during one such flight that he and his fellow fighter surprised the guards and stole the shuttle. With fancy flying, Naar made it look like they had crashed an asteroid, and so they got rid of any bounty on them. Naar left the shuttle to his accomplice on Nar Shaddaa and disappeared to the dephts of the city. Armed only with an ancient slugthrower and a jumpsuit he had modified from the Imperial Pilot's suit he soon found himself on another gladiator arena, fighting for little money. There he befriended a human, Galen, and together they built a daring heist plan which resulted in winning a ship and "escaping" to Tatooine. There, they are to meet Galen's contact, some Hutt.[/sblock] [sblock=Frozen Star]Ghtroc 720 Freighter (3 unused emplacement points) Colossal space transport Positions -Pilot: Galen -Copilot: Naar -Gunner: Iggy (Naar) -System Operator/"Command": Ava -Engineer: Q7 Init 2, Senses Perception +5 Defense Ref 14 (flatfooted 12), Fort 25; +12 armor hp 110; Dr 15; SR 15; Threshold 75 Speed fly 12 squares (max velocity 750 km/h) fly 2 squares (starship scale) Ranged double laser cannons -1 (-6 autofire) (dmg 4d10x2) Fighting space 12x12 or 1 square; cover total Base Atk +0; Grp +35 Atk Options autofire (double laser cannons) Abilities: Str 40, Dex 14, Con -, Int 13 Skills: Initiative 2, Pilot 2, Perception 5, Mechanics 13, Use Computer 6/13 Crew 2 (normal); Passengers 10 Cargo 135 tons; Consumables 2 months; Carried Craft none[/sblock] [/QUOTE]
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