Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
NOW LIVE! Today's the day you meet your new best friend. You don’t have to leave Wolfy behind... In 'Pets & Sidekicks' your companions level up with you!
Community
General Tabletop Discussion
*TTRPGs General
Symbaroum: A Dark Swedish RPG Being Translated To English
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Johnsson" data-source="post: 7687093" data-attributes="member: 6793725"><p>Thanks for the welcome! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":-)" title="Smile :-)" data-smilie="1"data-shortname=":-)" /> When I found out that three posts was all it took to unlock the posting of picts and links I quickly filled the quota and uploaded the press release [<a href="http://bit.ly/1NKbnlj]" target="_blank">http://bit.ly/1NKbnlj]</a>. But since I gladly talk about the game, why not have a Little Q&A right here for those who prefer ENworld over Reddit (where we currently have our international forum).</p><p></p><p>The main conflict or theme of the Symbaroum game is Civilization vs. Nature, summed up and made precise with the question: "What would happen and how would it appear, if Nature had the capability to react on being cultivated and exploited?" This is mirrored in the rules by something called Corruption. In the CRB it is described as follows:</p><p></p><p><em>“Power corrupts, and in Symbaroum quite literally so. A fundamental principle in Symbaroum is that when nature it exploited or violated it grows dark and vengeful – and strikes back! The darkness that comes alive in this way lives on and can continue to infect its surroundings. Since Mystics bend and warp nature according to their will, they are constantly threatened by Corruption. And when looking at the ruleset, this principle is mirrored in the concept of Shadows and in creatures like Abominations and the Undead.”</em></p><p></p><p>In practice, when your PC performs such an act (casts a spell, weaves a ritual, activates a mystic artifact etcetera) he or she must roll a dice to determine how much temporary corruption he/she is inflicted by. Also, there are beasts which can spread corruption with bites and claws, and regions in the forest of Davokar where you get tainted just by breathing. The CRB explains:</p><p><em></em></p><p><em>“Corruption starts at zero (0) and grows as the character gets tainted. A character is technically transformed into an abomination when its Corruption value exceeds its Resolute value. Yet, long before that, the character starts to show physical signs of its growing taint, in the form of Stigmas.”</em></p><p></p><p>Oooops, that became longer than intended. And still I have only scraped the surface … Well, let’s leave it like that for now and celebrate that I can post pictures by offering you a look at a couple of the abominations mentioned above ... ;-)</p><p></p><p>[ATTACH]72034[/ATTACH]</p></blockquote><p></p>
[QUOTE="Johnsson, post: 7687093, member: 6793725"] Thanks for the welcome! :-) When I found out that three posts was all it took to unlock the posting of picts and links I quickly filled the quota and uploaded the press release [[url]http://bit.ly/1NKbnlj][/url]. But since I gladly talk about the game, why not have a Little Q&A right here for those who prefer ENworld over Reddit (where we currently have our international forum). The main conflict or theme of the Symbaroum game is Civilization vs. Nature, summed up and made precise with the question: "What would happen and how would it appear, if Nature had the capability to react on being cultivated and exploited?" This is mirrored in the rules by something called Corruption. In the CRB it is described as follows: [I]“Power corrupts, and in Symbaroum quite literally so. A fundamental principle in Symbaroum is that when nature it exploited or violated it grows dark and vengeful – and strikes back! The darkness that comes alive in this way lives on and can continue to infect its surroundings. Since Mystics bend and warp nature according to their will, they are constantly threatened by Corruption. And when looking at the ruleset, this principle is mirrored in the concept of Shadows and in creatures like Abominations and the Undead.”[/I] In practice, when your PC performs such an act (casts a spell, weaves a ritual, activates a mystic artifact etcetera) he or she must roll a dice to determine how much temporary corruption he/she is inflicted by. Also, there are beasts which can spread corruption with bites and claws, and regions in the forest of Davokar where you get tainted just by breathing. The CRB explains: [I] “Corruption starts at zero (0) and grows as the character gets tainted. A character is technically transformed into an abomination when its Corruption value exceeds its Resolute value. Yet, long before that, the character starts to show physical signs of its growing taint, in the form of Stigmas.”[/I] Oooops, that became longer than intended. And still I have only scraped the surface … Well, let’s leave it like that for now and celebrate that I can post pictures by offering you a look at a couple of the abominations mentioned above ... ;-) [ATTACH=CONFIG]72034[/ATTACH] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Symbaroum: A Dark Swedish RPG Being Translated To English
Top