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General Tabletop Discussion
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Symmetric Balance vs Asymmetric Balance.
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<blockquote data-quote="Gorck" data-source="post: 9172882" data-attributes="member: 7037537"><p>Wow, that’s a lot of words to say . . . I’m not really sure what, to be honest. I’m not certain that bringing up your own D&D knockoff contributes much to our One D&D discussion. Also, I’ve never played Breath of the Wind, so that segment didn’t really land with me. But I do know it’s a 1 player game, so it doesn’t really apply to my argument that niche protection leads to cooperation.</p><p></p><p>I will say, I can’t help thinking about heist movies (maybe because of KftGV). Take a movie like Ocean’s Eleven: if Danny Ocean is good at acrobatics, they wouldn’t have needed The Amazing Yen. If Rusty Ryan knew about explosives, they wouldn’t have needed Basher Tarr. But each member had their pros (niches) and cons that allowed them to pull off the heist when they worked together (cooperation).</p><p></p><p>EDIT: spoiler alert for a 22 year old movie</p></blockquote><p></p>
[QUOTE="Gorck, post: 9172882, member: 7037537"] Wow, that’s a lot of words to say . . . I’m not really sure what, to be honest. I’m not certain that bringing up your own D&D knockoff contributes much to our One D&D discussion. Also, I’ve never played Breath of the Wind, so that segment didn’t really land with me. But I do know it’s a 1 player game, so it doesn’t really apply to my argument that niche protection leads to cooperation. I will say, I can’t help thinking about heist movies (maybe because of KftGV). Take a movie like Ocean’s Eleven: if Danny Ocean is good at acrobatics, they wouldn’t have needed The Amazing Yen. If Rusty Ryan knew about explosives, they wouldn’t have needed Basher Tarr. But each member had their pros (niches) and cons that allowed them to pull off the heist when they worked together (cooperation). EDIT: spoiler alert for a 22 year old movie [/QUOTE]
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