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<blockquote data-quote="Meatboy" data-source="post: 6132806" data-attributes="member: 40857"><p>So with 15 in MP a character can essentially cast a 1 effect spell with out sacrifice and still have 2 defenses? I guess it depends on how important defenses are. If heroes tend to fight a lot of mooks in the game then having those defenses might be crucial, especially if fighter/tank types can't keep enemies pinned down. </p><p></p><p>If however tanking is easy to do or the pcs fight mainly a few equally matched opponents then it may be easier for a caster to burn all their actions to cast bigger spells without taking mp damage. I think more info on how fighting works in general could help us understand how casting might be abused or if its balanced.</p></blockquote><p></p>
[QUOTE="Meatboy, post: 6132806, member: 40857"] So with 15 in MP a character can essentially cast a 1 effect spell with out sacrifice and still have 2 defenses? I guess it depends on how important defenses are. If heroes tend to fight a lot of mooks in the game then having those defenses might be crucial, especially if fighter/tank types can't keep enemies pinned down. If however tanking is easy to do or the pcs fight mainly a few equally matched opponents then it may be easier for a caster to burn all their actions to cast bigger spells without taking mp damage. I think more info on how fighting works in general could help us understand how casting might be abused or if its balanced. [/QUOTE]
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