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<blockquote data-quote="Snarf Zagyg" data-source="post: 8419358" data-attributes="member: 7023840"><p>I would, for two main reasons.</p><p></p><p>First, if you are using a term, it is best to use it in a manner that promotes discussion. If you are using it as a defined term (or jargon), then that might be one thing. But if you are using it in such a way that it is likely to cut-off discussion, or cause debate about the term itself, then you probably shouldn't use it that way. "Player agency," as commonly described by the majority of gamers (since the vast majority of gamers plays some variation of D&D- either one of the main D&D games or a variant like PF) use the type of action resolution system we typically describe-</p><p>A. DM describes environment.</p><p>B. Player announces action.</p><p>C. DM announces resolution.</p><p>D. Goto (A).</p><p></p><p>There are variations, twists, modifications, but that's the basic process. Now, people can (and do!) have debates about player agency <em>within the ambit</em> of this resolution system. We all recognize that, right? Because that's exactly what [USER=7030755]@Malmuria[/USER] was talking about- issues like illusionism and railroading and all that good stuff.</p><p></p><p>So, if someone else says, "Hey, listen y'all. And by y'all, I mean the vast majority of gamers .... none of you have player agency. NONE OF YOU. And ZERO PLAYER AGENCY." Well, that's not likely to lead to a productive discussion because that's just an antagonistic way to have a discussion, which I think should be obvious? It would be more productive to have a conversation about, say, players authoring the fiction <em>instead of using a term like agency</em> that is already widely used for something else by a lot of people.</p><p></p><p></p><p>Second, I wouldn't do it because it tends to overheated rhetoric like, "dictator," and so on. But that's me. Overheated rhetoric should be reserved for the truly deserving and evil, like soulless, dead-eyed elves.</p><p></p><p></p><p>EDIT- ninja's by [USER=86653]@overgeeked[/USER]</p></blockquote><p></p>
[QUOTE="Snarf Zagyg, post: 8419358, member: 7023840"] I would, for two main reasons. First, if you are using a term, it is best to use it in a manner that promotes discussion. If you are using it as a defined term (or jargon), then that might be one thing. But if you are using it in such a way that it is likely to cut-off discussion, or cause debate about the term itself, then you probably shouldn't use it that way. "Player agency," as commonly described by the majority of gamers (since the vast majority of gamers plays some variation of D&D- either one of the main D&D games or a variant like PF) use the type of action resolution system we typically describe- A. DM describes environment. B. Player announces action. C. DM announces resolution. D. Goto (A). There are variations, twists, modifications, but that's the basic process. Now, people can (and do!) have debates about player agency [I]within the ambit[/I] of this resolution system. We all recognize that, right? Because that's exactly what [USER=7030755]@Malmuria[/USER] was talking about- issues like illusionism and railroading and all that good stuff. So, if someone else says, "Hey, listen y'all. And by y'all, I mean the vast majority of gamers .... none of you have player agency. NONE OF YOU. And ZERO PLAYER AGENCY." Well, that's not likely to lead to a productive discussion because that's just an antagonistic way to have a discussion, which I think should be obvious? It would be more productive to have a conversation about, say, players authoring the fiction [I]instead of using a term like agency[/I] that is already widely used for something else by a lot of people. Second, I wouldn't do it because it tends to overheated rhetoric like, "dictator," and so on. But that's me. Overheated rhetoric should be reserved for the truly deserving and evil, like soulless, dead-eyed elves. EDIT- ninja's by [USER=86653]@overgeeked[/USER] [/QUOTE]
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