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<blockquote data-quote="Ovinomancer" data-source="post: 8420005" data-attributes="member: 16814"><p>You actually cannot without violating the rules of that game. This is a fairly large difference -- doing this breaks the rules of play for A/DW but is perfectly in line with the rules of Dark Empires. It might not align with player expectations for Dark Empires, or with the table dynamic/social contract, or be very enjoyable but it doesn't once step outside the established play for the game.</p><p></p><p>I'm not sure how notorious this is outside of a group of posters that have chosen to analyze/play the dragons from the point of view of a different system and not DW. The principles of play and the procedures of play for DW make the dragon insanely difficult and dangerous if used. It's only when you ignore those that you get to call a dragon with 16hp notorious -- and if it were D&D it would be.</p><p></p><p>I would complain that a guard is suddenly Jackie Chan or James Bond, as that would mean that top tier opponents -- and it hard in those genres to imagine a higher tier of challenges -- are posing as simple guards. This is the kind of GM fiat play that's being defended as acceptable that is the "I have no way to engage with this fiction in an understandable way, I just have to take what the GM feeds me" that I extremely dislike. A guard, if described as a guard, in either of those genres should be easy to shank in one go due to genre logic, and if the game is at least adhering to that as a heuristic for resolution, great!</p></blockquote><p></p>
[QUOTE="Ovinomancer, post: 8420005, member: 16814"] You actually cannot without violating the rules of that game. This is a fairly large difference -- doing this breaks the rules of play for A/DW but is perfectly in line with the rules of Dark Empires. It might not align with player expectations for Dark Empires, or with the table dynamic/social contract, or be very enjoyable but it doesn't once step outside the established play for the game. I'm not sure how notorious this is outside of a group of posters that have chosen to analyze/play the dragons from the point of view of a different system and not DW. The principles of play and the procedures of play for DW make the dragon insanely difficult and dangerous if used. It's only when you ignore those that you get to call a dragon with 16hp notorious -- and if it were D&D it would be. I would complain that a guard is suddenly Jackie Chan or James Bond, as that would mean that top tier opponents -- and it hard in those genres to imagine a higher tier of challenges -- are posing as simple guards. This is the kind of GM fiat play that's being defended as acceptable that is the "I have no way to engage with this fiction in an understandable way, I just have to take what the GM feeds me" that I extremely dislike. A guard, if described as a guard, in either of those genres should be easy to shank in one go due to genre logic, and if the game is at least adhering to that as a heuristic for resolution, great! [/QUOTE]
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