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<blockquote data-quote="Ovinomancer" data-source="post: 8424260" data-attributes="member: 16814"><p>To follow on this, I think you might be thinking that game design is about developing rules to play? That's part of it, but it's also the goals of play, the principles of play to support those goals, and the way you play. The rules are part of that third thing, but not all of it.</p><p></p><p>I'm an engineer. If you said that engineering design is just about specifying which screws hold a chair together and you'd rather just wing it with whatever you have at hand and works so you don't do design, I'd be very confused. Because just the idea of a chair is part of design -- what is it intended for, how will it be used, what shape does it need to be, how large, how strong, how pretty or utilitarian, how much can it weigh, how many do I need to make, how long will it last, how do we dispose of it, how does it need to be maintained. Screw specification is in there, as a part of how strong the chair needs to be and disposal and maintenance and even aesthetics, but that's not the entirety of design or even the barest fraction of how you design a chair.</p></blockquote><p></p>
[QUOTE="Ovinomancer, post: 8424260, member: 16814"] To follow on this, I think you might be thinking that game design is about developing rules to play? That's part of it, but it's also the goals of play, the principles of play to support those goals, and the way you play. The rules are part of that third thing, but not all of it. I'm an engineer. If you said that engineering design is just about specifying which screws hold a chair together and you'd rather just wing it with whatever you have at hand and works so you don't do design, I'd be very confused. Because just the idea of a chair is part of design -- what is it intended for, how will it be used, what shape does it need to be, how large, how strong, how pretty or utilitarian, how much can it weigh, how many do I need to make, how long will it last, how do we dispose of it, how does it need to be maintained. Screw specification is in there, as a part of how strong the chair needs to be and disposal and maintenance and even aesthetics, but that's not the entirety of design or even the barest fraction of how you design a chair. [/QUOTE]
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