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<blockquote data-quote="Campbell" data-source="post: 8425636" data-attributes="member: 16586"><p>If we're not talking about a distinct approach why are we talking about FKR then? Why not just have a discussion about minimalism in RPG design? If the category has no real meaning what does the manifesto or label add to the conversation? What are we actually talking about? What's interesting here? What specific sort of fun are we talking about? It's obvious to me that some types of fun are not on the table when we start talking about minimalist designs.</p><p></p><p>On my posting style:</p><p></p><p>Gaining a cohesive understanding of things is fun for me. It's why I participate in these discussions. To question things, interrogate them, learn more, and alter my internal model of the way things work. I have zero real interest in convincing anyone of anything on these boards. Every question I ask is part of an attempt to understand more. When I speak I'm saying how I see things, although I am not always the best at moderating my words to phrase things in more palatable ways.</p><p></p><p>[USER=463]@S'mon[/USER] I wanted to thank you for being so clear and to the point. The way you talk about FKR seems cohesive, consistent, and like something I could enjoy playing. I wish I got the same sense from the FKR blogs.</p></blockquote><p></p>
[QUOTE="Campbell, post: 8425636, member: 16586"] If we're not talking about a distinct approach why are we talking about FKR then? Why not just have a discussion about minimalism in RPG design? If the category has no real meaning what does the manifesto or label add to the conversation? What are we actually talking about? What's interesting here? What specific sort of fun are we talking about? It's obvious to me that some types of fun are not on the table when we start talking about minimalist designs. On my posting style: Gaining a cohesive understanding of things is fun for me. It's why I participate in these discussions. To question things, interrogate them, learn more, and alter my internal model of the way things work. I have zero real interest in convincing anyone of anything on these boards. Every question I ask is part of an attempt to understand more. When I speak I'm saying how I see things, although I am not always the best at moderating my words to phrase things in more palatable ways. [USER=463]@S'mon[/USER] I wanted to thank you for being so clear and to the point. The way you talk about FKR seems cohesive, consistent, and like something I could enjoy playing. I wish I got the same sense from the FKR blogs. [/QUOTE]
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