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Systems Where You Dread Running Combat

aramis erak

Legend
You could probably extend that in general, so that's fair. I don't find procedurally complex combat impairs my interactions with roleplaying and story, well, anywhere. In fact, it often helps keep me engaged and therefor more in sync with other elements of the game.
I tolerate it in settings where it's uncommon or low numbers.
My player base has a lower tolerance than I do.
 

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