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Community
General Tabletop Discussion
*TTRPGs General
systems with Armor as DR: thoughts on Defense penalty?
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<blockquote data-quote="migo" data-source="post: 3775816" data-attributes="member: 29096"><p>Here's what I was thinking for penalties.</p><p></p><p>Take Strength.</p><p></p><p>Set it up something like</p><p></p><p>1 - 1lbs</p><p>2 - 2lbs</p><p>3 - 3lbs</p><p>4 - 4lbs</p><p>5 - 6lbs</p><p>6 - 8lbs</p><p>7 - 12lbs</p><p>8 - 16lbs</p><p>9 - 24lbs</p><p>10 - 32lbs</p><p>11 - 48lbs</p><p>12 - 64lbs</p><p>13 - 96lbs</p><p>14 - 128lbs</p><p>etc. I think the progression should be pretty obvious. Adjust it to taste.</p><p></p><p>For normal sized people, have Strength = base AC and movement rate (in AD&D terms, so since AD&D converted 12 -> 30, you take the number, multiply it by 5 and divide by 2).</p><p></p><p>Where it gets tricky is you add up your total encumbrance, and subtract it from your encumbrance rating, and look at what you have left and that's your strength.</p><p></p><p>So if you have strength 14, and you're carrying 100lbs of stuff, that's 128-100 = 28, looking at the table the one under it is 9 at 24lbs. Your effective strength is now 9. That comes with all the requisite penalties, you now get a -1 penalty on attack and damage rolls, etch. Your AC also dropped by 5 points. </p><p></p><p>Keeps everything nicely in one place and it really discourages encumbering yourself in any way, particularly with heavy armour.</p></blockquote><p></p>
[QUOTE="migo, post: 3775816, member: 29096"] Here's what I was thinking for penalties. Take Strength. Set it up something like 1 - 1lbs 2 - 2lbs 3 - 3lbs 4 - 4lbs 5 - 6lbs 6 - 8lbs 7 - 12lbs 8 - 16lbs 9 - 24lbs 10 - 32lbs 11 - 48lbs 12 - 64lbs 13 - 96lbs 14 - 128lbs etc. I think the progression should be pretty obvious. Adjust it to taste. For normal sized people, have Strength = base AC and movement rate (in AD&D terms, so since AD&D converted 12 -> 30, you take the number, multiply it by 5 and divide by 2). Where it gets tricky is you add up your total encumbrance, and subtract it from your encumbrance rating, and look at what you have left and that's your strength. So if you have strength 14, and you're carrying 100lbs of stuff, that's 128-100 = 28, looking at the table the one under it is 9 at 24lbs. Your effective strength is now 9. That comes with all the requisite penalties, you now get a -1 penalty on attack and damage rolls, etch. Your AC also dropped by 5 points. Keeps everything nicely in one place and it really discourages encumbering yourself in any way, particularly with heavy armour. [/QUOTE]
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General Tabletop Discussion
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systems with Armor as DR: thoughts on Defense penalty?
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