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<blockquote data-quote="pming" data-source="post: 7638042" data-attributes="member: 45197"><p>Hiya!</p><p></p><p><em>Eclipse Phase</em>. Man...jumped on the boat back when it was just a PDF. Read this and that, always found the idea and setting fascinating...but a bit..."disjointed". Then got the hardback, screen, and a couple other books. Tried to make a character. Tried being the operative word. It's not that it was 'hard', it's just that I hate skill systems that have skills that modify abilities which modify skills which give you a bonus skills which modifies a skill you had which increases which gives you another +1 to some other skill you already had...it's like a freaking spiderweb of interconnected bonuses! Made my head spin. I want to make a PC. I don't care how "accurate" it is...I just want it to work with the system.</p><p></p><p><em>HERO System</em>. VERY interested in playing this one day! I "over-splurged" months and months ago and dropped about $1100 on a swack ton of printed books (thick buggers!...shipping to the Yukon was...uh..."expensive"...). Picked up pretty much 'everything' and multiple core books (I think x4 of every one of them; 6e, but some 5e stuff like the Fantasy HERO and whatnot). My imagination starts working overtime on all the cool settings and campaigns I could run! But, like Eclipse Phase, the points can get cumbersome. Not too bad...but honestly? A very little thing just bugs the crap outta me! ...seeing the points cost on the character/npc/monster sheet or write-up! <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite4" alt=":mad:" title="Mad :mad:" loading="lazy" data-shortname=":mad:" /> I'm slowly creating my own sheets, but man...I have so much STUFF for it! May have bit off more than I can chew with this system...</p><p></p><p><em>Arcana Evolved</em>. Yeah, that one by that Monte guy. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /> Absolutely LOVE the the classes, the races, and many of the rules adjustments. Alas...it's 3.e base...and, seriously, ick. <img class="smilie smilie--emoji" loading="lazy" alt="🤢" title="Nauseated face :nauseated_face:" src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f922.png" data-shortname=":nauseated_face:" /> All the freaking bonuses and penalties and numbers escalating to the point that rolling a d20 is just a formality. Rolling d20 to beat a DC 27 when you have +38 is, well, pointless...and making an attack when you have a +18 bonus...but your opponent has AC 40 and 600hp...wtf is the point? It's all the flaws of the d20 system, but turned up to 11. If I ever do run a game of this...pretty sure I'm going to use either 5e or BECMI. Or maybe some game that has nothing, or virtually nothing, to do with the "D&D" systems (like, say, Masterbook, Dominion Rules, or Rolemaster).</p><p></p><p>I would put <em>Pathfinder 2</em> on that list...but it's not going to grace/foul my bookshelves! (Don't ask...It's just, well...just no).</p><p></p><p>^_^</p><p></p><p>Paul L. Ming</p></blockquote><p></p>
[QUOTE="pming, post: 7638042, member: 45197"] Hiya! [I]Eclipse Phase[/I]. Man...jumped on the boat back when it was just a PDF. Read this and that, always found the idea and setting fascinating...but a bit..."disjointed". Then got the hardback, screen, and a couple other books. Tried to make a character. Tried being the operative word. It's not that it was 'hard', it's just that I hate skill systems that have skills that modify abilities which modify skills which give you a bonus skills which modifies a skill you had which increases which gives you another +1 to some other skill you already had...it's like a freaking spiderweb of interconnected bonuses! Made my head spin. I want to make a PC. I don't care how "accurate" it is...I just want it to work with the system. [I]HERO System[/I]. VERY interested in playing this one day! I "over-splurged" months and months ago and dropped about $1100 on a swack ton of printed books (thick buggers!...shipping to the Yukon was...uh..."expensive"...). Picked up pretty much 'everything' and multiple core books (I think x4 of every one of them; 6e, but some 5e stuff like the Fantasy HERO and whatnot). My imagination starts working overtime on all the cool settings and campaigns I could run! But, like Eclipse Phase, the points can get cumbersome. Not too bad...but honestly? A very little thing just bugs the crap outta me! ...seeing the points cost on the character/npc/monster sheet or write-up! >:( I'm slowly creating my own sheets, but man...I have so much STUFF for it! May have bit off more than I can chew with this system... [I]Arcana Evolved[/I]. Yeah, that one by that Monte guy. ;) Absolutely LOVE the the classes, the races, and many of the rules adjustments. Alas...it's 3.e base...and, seriously, ick. 🤢 All the freaking bonuses and penalties and numbers escalating to the point that rolling a d20 is just a formality. Rolling d20 to beat a DC 27 when you have +38 is, well, pointless...and making an attack when you have a +18 bonus...but your opponent has AC 40 and 600hp...wtf is the point? It's all the flaws of the d20 system, but turned up to 11. If I ever do run a game of this...pretty sure I'm going to use either 5e or BECMI. Or maybe some game that has nothing, or virtually nothing, to do with the "D&D" systems (like, say, Masterbook, Dominion Rules, or Rolemaster). I would put [I]Pathfinder 2[/I] on that list...but it's not going to grace/foul my bookshelves! (Don't ask...It's just, well...just no). ^_^ Paul L. Ming [/QUOTE]
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