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T1: A Visit to Spelding Square [Completed]
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<blockquote data-quote="Trouvere" data-source="post: 5289108" data-attributes="member: 37250"><p>Pendrake hustles back the way he has just come, and pokes at the shrivelling shreds. Peladus loads a crossbow bolt and readies to loose. Quozen closes, but holds off from attacking.[sblock=Ngikhnit, Quozen]The strange creature writhes in response to being struck. A black bulge rises from its surface on a thick stalk, and opens into a tight-stretched glutinous bubble.[/sblock]An unnatural voice sounds in the night from between the companions. <span style="color: DarkSlateGray">"Shshddzzz, shshddzzzz,"</span> it buzzes, in mimicry or mockery of Quozen's utterance.[sblock=Ngikhnit, Quozen]The thing slithers away north-east, and once again, it simply slips away from view as though light refuses to illuminate it.</p><p></p><p><span style="font-size: 9px">OOG: no AoO as it moves off, which I suppose tells you where it is.</span>[/sblock]And then, all around, mist rises in a great spreading cloud, blocking all sight beyond arm's reach. It reeks. It smells of all things rotten.[sblock=Everyone][sblock=Midias]The smell is bearable, though if you have to breathe it for longer, it may not remain so. But beside you, you see Peladus doubled up with retching.[/sblock][sblock=Ngikhnit]The smell is bearable, though if you have to breathe it for longer, it may not remain so. Beside you, Quozen and Pendrake seem to be holding firm too. But you hear retching sounds to the east.[/sblock][sblock=Peladus]The smell is unbearably nauseating. Even so, beside you, you make out Midias standing firm, for now.</p><p></p><p><span style="font-size: 9px">OOG: <a href="http://invisiblecastle.com/roller/view/2656188/" target="_blank">natural 1</a> on Fort save against only DC 9, I'm afraid. Peladus is nauseated for an unfortunate <a href="http://invisiblecastle.com/roller/view/2656201/" target="_blank">1d4+1=5</a> rounds even after he gets out of the fog. Well, um, that lets you concentrate on getting over the 'flu, I guess?</span>[/sblock][sblock=Pendrake]To your south-west, the mist grows thin, and through it, you can still see the Square. In other directions, your sight is limited. For now, the smell is bearable, though if were to breathe it for longer it might not remain so. Beside you, Quozen and Ngikhnit seem to be holding firm too. But you hear retching sounds to the east.[/sblock][sblock=Quozen]The smell is bearable, though if you have to breathe it for longer, it may not remain so. Beside you, Pendrake and Ngikhnit seem to be holding firm too. But you hear retching sounds to the east.[/sblock]<span style="font-size: 9px">OOG: welcome to the Unknown Thing's <a href="http://www.d20srd.org/srd/spells/stinkingCloud.htm" target="_blank">Stinking Cloud</a>, DC 9. I've made Fort saves, which you passed unless you just read that you didn't! New Fort saves are needed (taking effect on the UT's initiative count) if you remain in the cloud next turn. Vision is reduced to 5 feet within the fog. Anyone who becomes nauseated remains so while in the cloud and for 1d4+1 rounds after leaving it, and can take only a single move action per round.</span>[/sblock][sblock=Maps][sblock=Midias]<img src="http://a.imageshack.us/img541/1443/midias14.png" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" />[/sblock][sblock=Ngikhnit]<img src="http://a.imageshack.us/img96/2158/ngikhnit14.png" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" />[/sblock][sblock=Peladus]<img src="http://a.imageshack.us/img266/5462/peladus14.png" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" />[/sblock][sblock=Pendrake]<img src="http://a.imageshack.us/img707/5843/pendrake14.png" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" />[/sblock][sblock=Quozen]<img src="http://a.imageshack.us/img31/1690/quozen14.png" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" />[/sblock]<span style="font-size: 9px">OOG: yes, these maps are stupid.</span>[/sblock][sblock=OOG]You know, I think it's possible I might have overdone the sblocks and broken my own brain.</p><p></p><p>Since the situation has become clouded (ho ho), could you guys post in strict initiative order this round, other than speech, and let me update between each? It's not unlikely that what one person does will alter the situation for those following.</p><p></p><p>Midias, 18/18 <--- you're up</p><p>Ngikhnit, 15+2/15, 1 nonlethal, raging (7 rounds remaining)</p><p>Pendrake, 50/50, sunrod</p><p>Peladus, 11/11, light spell on staff</p><p>Quozen, 20/20</p><p>Unknown Thing</p><p></p><p>Bless, 18 rounds remaining: +1 morale bonus to attack rolls and saves vs fear</p><p>Stinking Cloud, ? rounds remaining[/sblock]</p></blockquote><p></p>
[QUOTE="Trouvere, post: 5289108, member: 37250"] Pendrake hustles back the way he has just come, and pokes at the shrivelling shreds. Peladus loads a crossbow bolt and readies to loose. Quozen closes, but holds off from attacking.[sblock=Ngikhnit, Quozen]The strange creature writhes in response to being struck. A black bulge rises from its surface on a thick stalk, and opens into a tight-stretched glutinous bubble.[/sblock]An unnatural voice sounds in the night from between the companions. [COLOR="DarkSlateGray"]"Shshddzzz, shshddzzzz,"[/COLOR] it buzzes, in mimicry or mockery of Quozen's utterance.[sblock=Ngikhnit, Quozen]The thing slithers away north-east, and once again, it simply slips away from view as though light refuses to illuminate it. [size=1]OOG: no AoO as it moves off, which I suppose tells you where it is.[/size][/sblock]And then, all around, mist rises in a great spreading cloud, blocking all sight beyond arm's reach. It reeks. It smells of all things rotten.[sblock=Everyone][sblock=Midias]The smell is bearable, though if you have to breathe it for longer, it may not remain so. But beside you, you see Peladus doubled up with retching.[/sblock][sblock=Ngikhnit]The smell is bearable, though if you have to breathe it for longer, it may not remain so. Beside you, Quozen and Pendrake seem to be holding firm too. But you hear retching sounds to the east.[/sblock][sblock=Peladus]The smell is unbearably nauseating. Even so, beside you, you make out Midias standing firm, for now. [SIZE="1"]OOG: [URL="http://invisiblecastle.com/roller/view/2656188/"]natural 1[/URL] on Fort save against only DC 9, I'm afraid. Peladus is nauseated for an unfortunate [URL="http://invisiblecastle.com/roller/view/2656201/"]1d4+1=5[/URL] rounds even after he gets out of the fog. Well, um, that lets you concentrate on getting over the 'flu, I guess?[/SIZE][/sblock][sblock=Pendrake]To your south-west, the mist grows thin, and through it, you can still see the Square. In other directions, your sight is limited. For now, the smell is bearable, though if were to breathe it for longer it might not remain so. Beside you, Quozen and Ngikhnit seem to be holding firm too. But you hear retching sounds to the east.[/sblock][sblock=Quozen]The smell is bearable, though if you have to breathe it for longer, it may not remain so. Beside you, Pendrake and Ngikhnit seem to be holding firm too. But you hear retching sounds to the east.[/sblock][size=1]OOG: welcome to the Unknown Thing's [URL="http://www.d20srd.org/srd/spells/stinkingCloud.htm"]Stinking Cloud[/URL], DC 9. I've made Fort saves, which you passed unless you just read that you didn't! New Fort saves are needed (taking effect on the UT's initiative count) if you remain in the cloud next turn. Vision is reduced to 5 feet within the fog. Anyone who becomes nauseated remains so while in the cloud and for 1d4+1 rounds after leaving it, and can take only a single move action per round.[/size][/sblock][sblock=Maps][sblock=Midias][IMG]http://a.imageshack.us/img541/1443/midias14.png[/IMG][/sblock][sblock=Ngikhnit][IMG]http://a.imageshack.us/img96/2158/ngikhnit14.png[/IMG][/sblock][sblock=Peladus][IMG]http://a.imageshack.us/img266/5462/peladus14.png[/IMG][/sblock][sblock=Pendrake][IMG]http://a.imageshack.us/img707/5843/pendrake14.png[/IMG][/sblock][sblock=Quozen][IMG]http://a.imageshack.us/img31/1690/quozen14.png[/IMG][/sblock][size=1]OOG: yes, these maps are stupid.[/size][/sblock][sblock=OOG]You know, I think it's possible I might have overdone the sblocks and broken my own brain. Since the situation has become clouded (ho ho), could you guys post in strict initiative order this round, other than speech, and let me update between each? It's not unlikely that what one person does will alter the situation for those following. Midias, 18/18 <--- you're up Ngikhnit, 15+2/15, 1 nonlethal, raging (7 rounds remaining) Pendrake, 50/50, sunrod Peladus, 11/11, light spell on staff Quozen, 20/20 Unknown Thing Bless, 18 rounds remaining: +1 morale bonus to attack rolls and saves vs fear Stinking Cloud, ? rounds remaining[/sblock] [/QUOTE]
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