Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
NOW LIVE! Today's the day you meet your new best friend. You don’t have to leave Wolfy behind... In 'Pets & Sidekicks' your companions level up with you!
Community
Playing the Game
Talking the Talk
T1: The Village of Hommlet (OOC)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="JustinCase" data-source="post: 6508419" data-attributes="member: 6776182"><p>So this is what I have so far.</p><p></p><p>[sblock=stats and numbers]</p><p><em>**insert name**</em></p><p>NG hill dwarf acolyte cleric of <em>**insert name of ancestor**</em></p><p>STR 14 (+2)</p><p>DEX 8 (-1)</p><p>CON 12 (+1) (+2 racial)</p><p>INT 10 (0)</p><p>WIS 16 (+3) (+1 racial)</p><p>CHA 14 (+2)</p><p></p><p>Proficiency bonus: +2 </p><p>HP: 10 (1D8+1+1) </p><p>AC: 18 (chain mail + shield)</p><p></p><p>Attack (melee): warhammer +4 (1d8+2 bludgeoning) </p><p>Attack(melee, twohanded): warhammer +4 (1d10+2 bludgeoning)</p><p>Attack (melee): handaxe +4 (1d6+2 slashing)</p><p>Attack (ranged, thrown): handaxe +4 (1d6+2 slashing, range 20/60)</p><p></p><p>Proficiencies: light armor, medium armor, heavy armor, shields, simple weapons, battleaxe, handaxe, throwing hammer, warhammer, brewer’s supplies</p><p></p><p>Skill proficiencies: Insight, Religion, Medicine, Persuasion</p><p></p><p>Equipment: warhammer, chain mail, handaxe, priests’ pack (backpack, blanket, 10 candles, tinderbox, alms box, 2 blocks of incense, censer, vestments, 2 days of rations, waterskin), holy symbol, prayer book, 5 sticks of incense, vestments, common clothes, belt pouch, 15 gp</p><p></p><p>Racial features (dwarf): CON+2, medium, speed 25 feet, not slowed by armor, darkvision 60 feet, advantage on saves versus poison, resistance to poison damage, weapon proficiencies (battleaxe, handaxe, throwing hammer, warhammer), tool proficiency (brewer’s supplies), double proficiency bonus on History checks about stoneworks</p><p></p><p>Subrace features (hill dwarf): WIS+1, extra hitpoint each level</p><p></p><p>Class features (cleric): HD 1d8, saving throws are WIS and CHA, spellcasting (cantrips, spellslots, ritual casting), domain (Life; domain spells, proficiency with heavy armor, healings spells add 2+level hp)</p><p></p><p>Background features (acolyte): shelter of the faithful, 2 extra languages, skill proficiencies (Insight, Religion)</p><p></p><p>Languages: Common, Dwarven, Celestial, Goblin[/sblock]</p><p></p><p>[sblock=personality and such]Personality:</p><p>• I am jolly and good-natured, except when good people are in danger.</p><p>• When going without ale for longer than three days, I become grumpier as time goes by.</p><p></p><p>Ideal:</p><p>• Always try to help those in need, regardless of the cost or effort to yourself.</p><p>• Try to turn enemies into friends. Sharing a beer is a good method for this.</p><p></p><p>Bond:</p><p>• I have a twin brother, <em>**name still unknown**</em>, who disappeared shortly after joining an evil cult. I hope to find him and get him to see reason – either with words or a blow to the head.</p><p>• My mother raised us after my father died. I try to provide for her in her old age.</p><p></p><p>Flaw:</p><p>• I am naïve about who to trust.</p><p>• Ale is too good to resist, and each drink should be followed by another.[/sblock]</p><p></p><p>Names and a little background history will come this week.</p></blockquote><p></p>
[QUOTE="JustinCase, post: 6508419, member: 6776182"] So this is what I have so far. [sblock=stats and numbers] [I]**insert name**[/I] NG hill dwarf acolyte cleric of [I]**insert name of ancestor**[/I] STR 14 (+2) DEX 8 (-1) CON 12 (+1) (+2 racial) INT 10 (0) WIS 16 (+3) (+1 racial) CHA 14 (+2) Proficiency bonus: +2 HP: 10 (1D8+1+1) AC: 18 (chain mail + shield) Attack (melee): warhammer +4 (1d8+2 bludgeoning) Attack(melee, twohanded): warhammer +4 (1d10+2 bludgeoning) Attack (melee): handaxe +4 (1d6+2 slashing) Attack (ranged, thrown): handaxe +4 (1d6+2 slashing, range 20/60) Proficiencies: light armor, medium armor, heavy armor, shields, simple weapons, battleaxe, handaxe, throwing hammer, warhammer, brewer’s supplies Skill proficiencies: Insight, Religion, Medicine, Persuasion Equipment: warhammer, chain mail, handaxe, priests’ pack (backpack, blanket, 10 candles, tinderbox, alms box, 2 blocks of incense, censer, vestments, 2 days of rations, waterskin), holy symbol, prayer book, 5 sticks of incense, vestments, common clothes, belt pouch, 15 gp Racial features (dwarf): CON+2, medium, speed 25 feet, not slowed by armor, darkvision 60 feet, advantage on saves versus poison, resistance to poison damage, weapon proficiencies (battleaxe, handaxe, throwing hammer, warhammer), tool proficiency (brewer’s supplies), double proficiency bonus on History checks about stoneworks Subrace features (hill dwarf): WIS+1, extra hitpoint each level Class features (cleric): HD 1d8, saving throws are WIS and CHA, spellcasting (cantrips, spellslots, ritual casting), domain (Life; domain spells, proficiency with heavy armor, healings spells add 2+level hp) Background features (acolyte): shelter of the faithful, 2 extra languages, skill proficiencies (Insight, Religion) Languages: Common, Dwarven, Celestial, Goblin[/sblock] [sblock=personality and such]Personality: • I am jolly and good-natured, except when good people are in danger. • When going without ale for longer than three days, I become grumpier as time goes by. Ideal: • Always try to help those in need, regardless of the cost or effort to yourself. • Try to turn enemies into friends. Sharing a beer is a good method for this. Bond: • I have a twin brother, [I]**name still unknown**[/I], who disappeared shortly after joining an evil cult. I hope to find him and get him to see reason – either with words or a blow to the head. • My mother raised us after my father died. I try to provide for her in her old age. Flaw: • I am naïve about who to trust. • Ale is too good to resist, and each drink should be followed by another.[/sblock] Names and a little background history will come this week. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Talking the Talk
T1: The Village of Hommlet (OOC)
Top