Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
T20 - High Law and Low Justice - Rogues Galley
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Watus" data-source="post: 2670905" data-attributes="member: 14589"><p><strong>Tuan Nguyen, Professional Itinerant and Dogsbody General</strong></p><p></p><p>Tuan Nguyen, Professional Itinerant</p><p>Human (Solomani), Male, Age 38</p><p></p><p>Rogue 3 / Army 2 / Traveller 5</p><p></p><p>Str: 13 (+1)</p><p>Dex: 14 (+2)</p><p>Con: 14 (+2)</p><p>Int: 18 (+4)</p><p>Wis: 14 (+2)</p><p>Cha: 16 (+3)</p><p>Edu: 14 (+2)</p><p>Soc: 10 (+0)</p><p></p><p></p><p>BAB: +7 (5 + Martial Training)</p><p>Melee: +8 / +3</p><p>Ranged: +9 / +4</p><p></p><p>Combat:</p><p>Unarmed: +8 / +3 (1d4+1 x2) (Brawling)</p><p>Dagger: +8 / +3 (1d4+1/19)</p><p>Telescoping Stealth Baton: +8 / +3 (1d6+1)</p><p>Snub Pistol: +9 / +4 (1d10) (+11 / +6 at close range) (Range: 21m)</p><p>Combat Shotgun: +9 / +4 (3d6/2d6/1d6) (+11 / +6 at close range) (Range: 3m)</p><p></p><p></p><p>Saves:</p><p>Fort: +2 base + 2 CON = +4</p><p>Refl: +9 base + 2 DEX = +11</p><p>Will: +4 base + 1 WIS = +5</p><p></p><p>Stamina: 57</p><p>Lifeblood: 14</p><p></p><p>Credits: 29,720</p><p></p><p>XP: 38,000</p><p></p><p>Languages: Galanglic (r/w), Vilani (r/w), Irilitok (r/w), Vuakedh (r/w), Trokh, Solomani, Sopat, Luriani, Basic Sylean, Ursa</p><p></p><p>Skills:</p><p>Bluff (10) 13</p><p>Bribery (12) 16</p><p>Driving (6) 8</p><p>Entertain (5) 8</p><p>Gamble (10) 14</p><p>Gather Information (12) 15</p><p>Gunnery (12) 14</p><p>Hide (11) 14</p><p>Listen (5) 7</p><p>Move Silently (5) 7</p><p>Pilot (6) 10</p><p>Speak Language (6)</p><p>Spot (9) 11</p><p>Survival (9) 11</p><p>T/Communications (1) 3</p><p>T/Computer (1) 3</p><p>T/Robotics (1) 3</p><p></p><p></p><p>Feats:</p><p>AP/Light, Medium, Vacc Suit</p><p>Brawling</p><p>Connections (Traveller)</p><p>Dumb Luck</p><p>Jack of All Trades</p><p>Martial Training</p><p>Obscure Knowledge</p><p>PMOS/Spot</p><p>PMOS/Survival</p><p>Spot Trouble</p><p>Vessel/Starcraft</p><p>Vessel/Grav</p><p>Well Connected</p><p>WP/Marksman, Combat Rifleman, Swordsman, Ship's Weapons</p><p></p><p>Equipment Carried:</p><p>Threadbare coveralls (surplus orbital fatigues from the SDF of some pitstop of a world in the Diaspora Sector), heavy leather workboots (extremely worn), canvas belt, leather jacket (weatherstained), StealthStik, dice, playing cards, mouth harp, hipflask full of rotgut</p><p></p><p>Weapons:</p><p>EnviroCombat Combat Snub (18mm Snub Autopistol w/ laser dot pointer + holster & webbing + 2 full 20 round mags & 10 loose rounds)</p><p>SGS Gatekeeper (Combat Shotgun w/ laser dot pointer + sling + 3 full 4 round mags & 28 loose rounds)</p><p>Close Quarter Survival 10 (Utility Frontier Knife [as dagger])</p><p>Karlstein Melee StealthStik (Telescoping Stealth Baton w/ Stealth Factor 5)</p><p></p><p>Other Equipment:</p><p>Tailored Vacc Suit (AR 2, Max Dex +2, ACP -0, - kg, Speed 9, AC 18), Personal Communicator, Cold Weather Clothing, Combination Mask, Extra Coveralls (much like the ones he's wearing), Duffel</p><p></p><p></p><p>Description:</p><p></p><p>5'6", 115lbs, 38 yo, Male, Human, Hair: Black (greying and shaggy), Eyes: Brown (watchful).</p><p></p><p>Despite his unimposing stature and rather homely face, there is something about Tuan Nguyen that catches the eye. Short and wiry, he has an inexplicable fondess for badly worn overalls of indeterminate origin, so faded and threadbare that it is difficult for the casual observer even to guess their original color. His hair is perpetually unruly, his boots are a disgrace, and his figernails are bitten down to the nubs. But beneath the unkempt exterior, behind the placid brown eyes, something stirs.</p><p></p><p>Homeworld: Inthra, Old Expanses (0607) C422AD9-9 A Hi In Na Po 524 Im</p><p></p><p>Though the narrow thaw-band which girds equatorial Inthra is administratively divided into seperately governed polities, it is, in every meaningful way, a single, undivided city circumscribing the entire globe, broken up only by the world's few heavily polluted minor seas and those areas too mountainous to develop. With a mean population density rivaling that of NYC in the late 20C, most of the urban expanse is a slum, 500 miles wide and streatching over 13,500 miles, dotted with fume-belching factories and the glittering enclaves of the ultrarich. The heavily polluted atmosphere is both bitterly cold and highly caustic, tending to somewhat discomfit the lungs of newcomers. The planetary government is a repressive theocracy which preaches that one can achieve transendance only through hard work and suffering, of which there is an overabundance. While the theocrats and industrialists live in palatial apartments in the bejewelled highrises of the city cores, carefully insulated from the squalor which surrounds them and ferried from enclave to enclave in their armored grav limosines, the poor suffer in abject misery, dying from eminently preventable diseases, killing one another over what scraps they have, and struggling simply to stay warm and alive. Planetwide, there is a perpetual low-grade insurrection, which occassionally threatens to break out into open civil war. The scope of that unrest, however, is vastly exaggerated by the world government in order to justify their huge military expenditures. The fact is, most of the populace is too beaten down to care.</p><p></p><p>History:</p><p>Tuan's father died when he was very young, killed in one of the industrial accidents that are a daily part of life for the working poor of the Giang Sector of Inthra. His mother struggled to make ends meet alone, but with six children to feed it wasn't long before she had no choice but to send her eldest out to work in the very factories which had robbed them of their father. Tuan was forteen years old, and tempermentally ill-suited to factory work. He was fired for flagrant insubordiation on his third day, but fortunately his rather public act of defiance so impressed his fellow coworkers that one of them passed his name to several members of the Truong crime family.</p><p></p><p>Suddenly things got a little better for the Nguyens. Tuan began his illicit career running errands of various sorts for made members. After proving himself to be reliable and resourceful, he graduated to look-out for a bookmaking operation. Over the next few years he spent as much time watching the bookies as watching for the provincial cops, and he learned the ins and outs of the business. His family had enough to eat a decent place to live, and Tuan had a future laid out for him with the family. Two weeks before his eighteenth birthday, however, the good times came to an end as the storefront shop which was the bookmakers' front was bombed by a rival organization looking to expand their territory. Tuan was only slightly injured in the blast which killed his employers, but was picked up by the provincial police as he wandered nearby, dazed and bloody. It soon became clear that he was more than simply a witness and he was held over for trial. </p><p></p><p>Justice on Inthra is a rather haphazard affair, and though he was charged with no particular crime, Tuan was given a choice between signing on at one of the polar mining facilities or enlisting in the theocracy's army. Thinking it would be easier to go AWOL than to sneak away from an arctic installation, Tuan chose the latter, but it was made clear to him almost immediately that deserting would have dire consequences for his family. With no choice but to stay, he made for a rather diffident soldier, at best. And as the resistance heated up, and skirmishes became more frequent, Tuan and his fellows were more interested in staying alive than crushing a rebellion of half-starved kids. They played their parts as much as was necessary to keep from being disciplined, but no more. And as the end of his four-year enlistment approached, Tuan began laying plans for getting offworld.</p><p></p><p>That Spring, in the Giang Sector, it became clear that the rebels were somehow being supplied from offword. The resistance stiffened, now heavily armed, and a leader arose from among the disperate groups: a charismatic former member of the Truong family. The Theocracy responded to these developments with an increasing sense of panic, and after an emergency meeting of the Grand High Council for State Security, with an orbital bombardment of the entire sector. Millions died, consumed in a nuclear fire. Among them, were Tuan's mother and all but one of his brothers.</p><p></p><p>Ten days later Tuan was in jumpspace, with his brother in tow, the Truong-financed blockade runner made suddenly richer by the small fortune for which his unlikely passengers could not properly account. But he was not the type to ask questions.</p><p></p><p>Two years after their escape, while working the big freighters in the major shipping lanes of the Old Expanses, Tuan and his brother had a falling out and split up. Tuan hasn't seen or heard from him since, and has spent the intervening years wandering the extents of charted space with no particular ambition and no direction in mind. He has not had a fixed address for over twenty five years and would not have it any other way. His fellow wayfarers are his brother and sisters, and he owes and is owed favors from one end of the Imperium to the other. He's picked up a little bit about a lot of things, he can do some of this and some of that, but mostly he just greases the wheels. He smooths things along and makes them a little bit easier. He likes for things to be easy. He figures he's earned it.</p></blockquote><p></p>
[QUOTE="Watus, post: 2670905, member: 14589"] [b]Tuan Nguyen, Professional Itinerant and Dogsbody General[/b] Tuan Nguyen, Professional Itinerant Human (Solomani), Male, Age 38 Rogue 3 / Army 2 / Traveller 5 Str: 13 (+1) Dex: 14 (+2) Con: 14 (+2) Int: 18 (+4) Wis: 14 (+2) Cha: 16 (+3) Edu: 14 (+2) Soc: 10 (+0) BAB: +7 (5 + Martial Training) Melee: +8 / +3 Ranged: +9 / +4 Combat: Unarmed: +8 / +3 (1d4+1 x2) (Brawling) Dagger: +8 / +3 (1d4+1/19) Telescoping Stealth Baton: +8 / +3 (1d6+1) Snub Pistol: +9 / +4 (1d10) (+11 / +6 at close range) (Range: 21m) Combat Shotgun: +9 / +4 (3d6/2d6/1d6) (+11 / +6 at close range) (Range: 3m) Saves: Fort: +2 base + 2 CON = +4 Refl: +9 base + 2 DEX = +11 Will: +4 base + 1 WIS = +5 Stamina: 57 Lifeblood: 14 Credits: 29,720 XP: 38,000 Languages: Galanglic (r/w), Vilani (r/w), Irilitok (r/w), Vuakedh (r/w), Trokh, Solomani, Sopat, Luriani, Basic Sylean, Ursa Skills: Bluff (10) 13 Bribery (12) 16 Driving (6) 8 Entertain (5) 8 Gamble (10) 14 Gather Information (12) 15 Gunnery (12) 14 Hide (11) 14 Listen (5) 7 Move Silently (5) 7 Pilot (6) 10 Speak Language (6) Spot (9) 11 Survival (9) 11 T/Communications (1) 3 T/Computer (1) 3 T/Robotics (1) 3 Feats: AP/Light, Medium, Vacc Suit Brawling Connections (Traveller) Dumb Luck Jack of All Trades Martial Training Obscure Knowledge PMOS/Spot PMOS/Survival Spot Trouble Vessel/Starcraft Vessel/Grav Well Connected WP/Marksman, Combat Rifleman, Swordsman, Ship's Weapons Equipment Carried: Threadbare coveralls (surplus orbital fatigues from the SDF of some pitstop of a world in the Diaspora Sector), heavy leather workboots (extremely worn), canvas belt, leather jacket (weatherstained), StealthStik, dice, playing cards, mouth harp, hipflask full of rotgut Weapons: EnviroCombat Combat Snub (18mm Snub Autopistol w/ laser dot pointer + holster & webbing + 2 full 20 round mags & 10 loose rounds) SGS Gatekeeper (Combat Shotgun w/ laser dot pointer + sling + 3 full 4 round mags & 28 loose rounds) Close Quarter Survival 10 (Utility Frontier Knife [as dagger]) Karlstein Melee StealthStik (Telescoping Stealth Baton w/ Stealth Factor 5) Other Equipment: Tailored Vacc Suit (AR 2, Max Dex +2, ACP -0, - kg, Speed 9, AC 18), Personal Communicator, Cold Weather Clothing, Combination Mask, Extra Coveralls (much like the ones he's wearing), Duffel Description: 5'6", 115lbs, 38 yo, Male, Human, Hair: Black (greying and shaggy), Eyes: Brown (watchful). Despite his unimposing stature and rather homely face, there is something about Tuan Nguyen that catches the eye. Short and wiry, he has an inexplicable fondess for badly worn overalls of indeterminate origin, so faded and threadbare that it is difficult for the casual observer even to guess their original color. His hair is perpetually unruly, his boots are a disgrace, and his figernails are bitten down to the nubs. But beneath the unkempt exterior, behind the placid brown eyes, something stirs. Homeworld: Inthra, Old Expanses (0607) C422AD9-9 A Hi In Na Po 524 Im Though the narrow thaw-band which girds equatorial Inthra is administratively divided into seperately governed polities, it is, in every meaningful way, a single, undivided city circumscribing the entire globe, broken up only by the world's few heavily polluted minor seas and those areas too mountainous to develop. With a mean population density rivaling that of NYC in the late 20C, most of the urban expanse is a slum, 500 miles wide and streatching over 13,500 miles, dotted with fume-belching factories and the glittering enclaves of the ultrarich. The heavily polluted atmosphere is both bitterly cold and highly caustic, tending to somewhat discomfit the lungs of newcomers. The planetary government is a repressive theocracy which preaches that one can achieve transendance only through hard work and suffering, of which there is an overabundance. While the theocrats and industrialists live in palatial apartments in the bejewelled highrises of the city cores, carefully insulated from the squalor which surrounds them and ferried from enclave to enclave in their armored grav limosines, the poor suffer in abject misery, dying from eminently preventable diseases, killing one another over what scraps they have, and struggling simply to stay warm and alive. Planetwide, there is a perpetual low-grade insurrection, which occassionally threatens to break out into open civil war. The scope of that unrest, however, is vastly exaggerated by the world government in order to justify their huge military expenditures. The fact is, most of the populace is too beaten down to care. History: Tuan's father died when he was very young, killed in one of the industrial accidents that are a daily part of life for the working poor of the Giang Sector of Inthra. His mother struggled to make ends meet alone, but with six children to feed it wasn't long before she had no choice but to send her eldest out to work in the very factories which had robbed them of their father. Tuan was forteen years old, and tempermentally ill-suited to factory work. He was fired for flagrant insubordiation on his third day, but fortunately his rather public act of defiance so impressed his fellow coworkers that one of them passed his name to several members of the Truong crime family. Suddenly things got a little better for the Nguyens. Tuan began his illicit career running errands of various sorts for made members. After proving himself to be reliable and resourceful, he graduated to look-out for a bookmaking operation. Over the next few years he spent as much time watching the bookies as watching for the provincial cops, and he learned the ins and outs of the business. His family had enough to eat a decent place to live, and Tuan had a future laid out for him with the family. Two weeks before his eighteenth birthday, however, the good times came to an end as the storefront shop which was the bookmakers' front was bombed by a rival organization looking to expand their territory. Tuan was only slightly injured in the blast which killed his employers, but was picked up by the provincial police as he wandered nearby, dazed and bloody. It soon became clear that he was more than simply a witness and he was held over for trial. Justice on Inthra is a rather haphazard affair, and though he was charged with no particular crime, Tuan was given a choice between signing on at one of the polar mining facilities or enlisting in the theocracy's army. Thinking it would be easier to go AWOL than to sneak away from an arctic installation, Tuan chose the latter, but it was made clear to him almost immediately that deserting would have dire consequences for his family. With no choice but to stay, he made for a rather diffident soldier, at best. And as the resistance heated up, and skirmishes became more frequent, Tuan and his fellows were more interested in staying alive than crushing a rebellion of half-starved kids. They played their parts as much as was necessary to keep from being disciplined, but no more. And as the end of his four-year enlistment approached, Tuan began laying plans for getting offworld. That Spring, in the Giang Sector, it became clear that the rebels were somehow being supplied from offword. The resistance stiffened, now heavily armed, and a leader arose from among the disperate groups: a charismatic former member of the Truong family. The Theocracy responded to these developments with an increasing sense of panic, and after an emergency meeting of the Grand High Council for State Security, with an orbital bombardment of the entire sector. Millions died, consumed in a nuclear fire. Among them, were Tuan's mother and all but one of his brothers. Ten days later Tuan was in jumpspace, with his brother in tow, the Truong-financed blockade runner made suddenly richer by the small fortune for which his unlikely passengers could not properly account. But he was not the type to ask questions. Two years after their escape, while working the big freighters in the major shipping lanes of the Old Expanses, Tuan and his brother had a falling out and split up. Tuan hasn't seen or heard from him since, and has spent the intervening years wandering the extents of charted space with no particular ambition and no direction in mind. He has not had a fixed address for over twenty five years and would not have it any other way. His fellow wayfarers are his brother and sisters, and he owes and is owed favors from one end of the Imperium to the other. He's picked up a little bit about a lot of things, he can do some of this and some of that, but mostly he just greases the wheels. He smooths things along and makes them a little bit easier. He likes for things to be easy. He figures he's earned it. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
T20 - High Law and Low Justice - Rogues Galley
Top