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[T20] High Law and Low Justice, [Thread Closed]
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<blockquote data-quote="Maerdwyn" data-source="post: 1563608" data-attributes="member: 835"><p>After several minutes, it's pretty clear that the <em>Dvonn</em> is not reacting to your arrival. Neither the base nor the Keruuchan has hailed you again, and the Sytem Defense Boat is still on course for the <em>Keruuchan</em>. </p><p> </p><p>Given that, how do you guys wasnt to approach and dock with the Dvonn ?</p><p> </p><p>You can discuss it either here or in-character, and then you guys can write up the transfer of people from boat to boat, the approach, and the docking itself. I'll come back in when a character specifically tries to access the interior of the Dvonn, or to answer questions. There's XP in it for well written descriptions of what's going on. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p> </p><p>The NPCs will go along with any reasonable plan, as will Quinn and Saanath - unless their owners return, in which case they'll decide what their characters do, of course.</p><p> </p><p>The <em>Dvonn</em> has three possible entries - The main airlock on the starboard side of the ship (It should be the easiest to open from the outside), the grapple, and the Hangar, which, presumably,can only be opened from the inside (and then only if the mechanism controlling it is working). </p><p> </p><p> Only one boat will fit at each entry, and there may be no room in the hangar, depending on what's inside.</p></blockquote><p></p>
[QUOTE="Maerdwyn, post: 1563608, member: 835"] After several minutes, it's pretty clear that the [i]Dvonn[/i] is not reacting to your arrival. Neither the base nor the Keruuchan has hailed you again, and the Sytem Defense Boat is still on course for the [i]Keruuchan[/i]. Given that, how do you guys wasnt to approach and dock with the Dvonn ? You can discuss it either here or in-character, and then you guys can write up the transfer of people from boat to boat, the approach, and the docking itself. I'll come back in when a character specifically tries to access the interior of the Dvonn, or to answer questions. There's XP in it for well written descriptions of what's going on. :) The NPCs will go along with any reasonable plan, as will Quinn and Saanath - unless their owners return, in which case they'll decide what their characters do, of course. The [i]Dvonn[/i] has three possible entries - The main airlock on the starboard side of the ship (It should be the easiest to open from the outside), the grapple, and the Hangar, which, presumably,can only be opened from the inside (and then only if the mechanism controlling it is working). Only one boat will fit at each entry, and there may be no room in the hangar, depending on what's inside. [/QUOTE]
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