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T20 Traveller 3 Vs 3.5 Srd
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<blockquote data-quote="jasper" data-source="post: 1724546" data-attributes="member: 277"><p>The lack of background was/is one of selling points of Traveller. You could either pick up the various splat books to help. Or design your own. Also having little background meant your TC(traveller campaign) could be doing Star Wars with dash of Flash Gordon, while my could be a combat heavy war sim with pulser darts at five paces.</p><p>Slide over to the QLI site for more information and downloads. I been running off and on for 6 months. The amount of detail I found on the web is overwhelming. Now some don't mesh with T20 but if all I worry about is map of ship I have no problems with grabbing ship designs from other versions. My players won't notice the sucker punch fighter does not work according to rules or the cruiser liner is off by 40 tons.</p></blockquote><p></p>
[QUOTE="jasper, post: 1724546, member: 277"] The lack of background was/is one of selling points of Traveller. You could either pick up the various splat books to help. Or design your own. Also having little background meant your TC(traveller campaign) could be doing Star Wars with dash of Flash Gordon, while my could be a combat heavy war sim with pulser darts at five paces. Slide over to the QLI site for more information and downloads. I been running off and on for 6 months. The amount of detail I found on the web is overwhelming. Now some don't mesh with T20 but if all I worry about is map of ship I have no problems with grabbing ship designs from other versions. My players won't notice the sucker punch fighter does not work according to rules or the cruiser liner is off by 40 tons. [/QUOTE]
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T20 Traveller 3 Vs 3.5 Srd
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