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General Tabletop Discussion
Character Builds & Optimization
Tabaxi Rogue?
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<blockquote data-quote="CydKnight" data-source="post: 7133199" data-attributes="member: 6873462"><p>I would utilize her Feline Agility racial ability in conjunction with the Rogue's Cunning Action. This basically allows you to double the normal distance to close for melee, as well as, Disengaging from the opponent's melee range without suffering an opportunity attack in the same round. The only limit is that you cannot use Feline Agility again until you stay still for at least one turn. You could use a ranged attack on that turn and then get it back in your 3rd turn if the battle lasts that long.</p><p></p><p>It seems like Swashbuckler is a good choice as others have mentioned but I feel that a Thief build also has abilities which compliment a Tabaxi. Assassin abilities should also play well. Mastermind and Arcane Trixter don't feel as effective to me as a Tabaxi since they encourage higher scores in abilities you may not want to take if they mean sacrificing another like Dexterity, Constitution, or Charisma.</p><p></p><p>One other cool thing about a Tabaxi Rogue, is that Stealth and Perception are already proficiencies for this race so you can chose something else for your four Rogues proficiency choices.</p></blockquote><p></p>
[QUOTE="CydKnight, post: 7133199, member: 6873462"] I would utilize her Feline Agility racial ability in conjunction with the Rogue's Cunning Action. This basically allows you to double the normal distance to close for melee, as well as, Disengaging from the opponent's melee range without suffering an opportunity attack in the same round. The only limit is that you cannot use Feline Agility again until you stay still for at least one turn. You could use a ranged attack on that turn and then get it back in your 3rd turn if the battle lasts that long. It seems like Swashbuckler is a good choice as others have mentioned but I feel that a Thief build also has abilities which compliment a Tabaxi. Assassin abilities should also play well. Mastermind and Arcane Trixter don't feel as effective to me as a Tabaxi since they encourage higher scores in abilities you may not want to take if they mean sacrificing another like Dexterity, Constitution, or Charisma. One other cool thing about a Tabaxi Rogue, is that Stealth and Perception are already proficiencies for this race so you can chose something else for your four Rogues proficiency choices. [/QUOTE]
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