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<blockquote data-quote="BASHMAN" data-source="post: 3858118" data-attributes="member: 8277"><p>I recomend you use a faster game system. DnD 3.x is for a party of 3-6. It cannot handle 10 players, unless you are willing to explore 1 dungeon room per session. Not as slow as HERO, but slow.</p><p></p><p>Basic/Expert edition D&D could be the way to go. No initiative fuss-- the party goes first, or the monsters go first. When it is the players turn, just go around the table instead of any sort of number order. </p><p></p><p>No attacks of op, weird grapple rules, etc to bog down play. </p><p></p><p>No umpteen prestige classes, feats, or skill tricks to twink out characters and create rules issues.</p></blockquote><p></p>
[QUOTE="BASHMAN, post: 3858118, member: 8277"] I recomend you use a faster game system. DnD 3.x is for a party of 3-6. It cannot handle 10 players, unless you are willing to explore 1 dungeon room per session. Not as slow as HERO, but slow. Basic/Expert edition D&D could be the way to go. No initiative fuss-- the party goes first, or the monsters go first. When it is the players turn, just go around the table instead of any sort of number order. No attacks of op, weird grapple rules, etc to bog down play. No umpteen prestige classes, feats, or skill tricks to twink out characters and create rules issues. [/QUOTE]
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