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Table practices for handling skills in 5e?
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<blockquote data-quote="EzekielRaiden" data-source="post: 9261463" data-attributes="member: 6790260"><p>I mean, does that not still give the players an active reason to distrust what you, their only source of information, tell them?</p><p></p><p>It is one thing for a character to lie to them. Characters are (fictional) people who may be trustworthy or untrustworthy. It is quite another thing for the <em>narrator-adjudicator</em> to lie to the players. Because if you believe the narrator-adjudicator will lie to you, how do you know the difference? You literally can't get information except from them. You can't preserve player trust in an environment like that.</p><p></p><p>I would much rather have players trust that every time I say something, I mean it, rather than being able to <em>very occasionally</em> model a situation where the players make a decision based on incomplete information. Particularly since I can just say openly some variation of "You aren't sure," and achieve essentially the same thing without any temptation to metagame and without any loss of trust.</p></blockquote><p></p>
[QUOTE="EzekielRaiden, post: 9261463, member: 6790260"] I mean, does that not still give the players an active reason to distrust what you, their only source of information, tell them? It is one thing for a character to lie to them. Characters are (fictional) people who may be trustworthy or untrustworthy. It is quite another thing for the [I]narrator-adjudicator[/I] to lie to the players. Because if you believe the narrator-adjudicator will lie to you, how do you know the difference? You literally can't get information except from them. You can't preserve player trust in an environment like that. I would much rather have players trust that every time I say something, I mean it, rather than being able to [I]very occasionally[/I] model a situation where the players make a decision based on incomplete information. Particularly since I can just say openly some variation of "You aren't sure," and achieve essentially the same thing without any temptation to metagame and without any loss of trust. [/QUOTE]
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Table practices for handling skills in 5e?
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