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Tablesmith And/Or JH NameGen
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<blockquote data-quote="MythosaAkira" data-source="post: 372839" data-attributes="member: 2428"><p>Not really maps per se, but graphics via HTML. Since the results TableSmith generates are displayed in an HTML window (a Web browser imbedded in the program), you can do some "advanced" things if you know HTML. Maps (using "geomorphs") are one thing, but you could do others as well. For instance, I have a table that "casts runes", displaying graphics of some runestones, as well as the text describing what they mean. One thing I've been wanting to do for awhile is a random portrait generator, using Javascript/DHTML layers and transparent GIFs, so you can use TS to generate random faces for PCs/NPCs. Of course, for any generator using graphics, you need to provide the them - TS doesn't generate graphics, just the instructions to the browser to use them.</p><p></p><p>You don't need to be an HTML expert to use TS for generating simple things. The option is just there if you want to use it.</p></blockquote><p></p>
[QUOTE="MythosaAkira, post: 372839, member: 2428"] Not really maps per se, but graphics via HTML. Since the results TableSmith generates are displayed in an HTML window (a Web browser imbedded in the program), you can do some "advanced" things if you know HTML. Maps (using "geomorphs") are one thing, but you could do others as well. For instance, I have a table that "casts runes", displaying graphics of some runestones, as well as the text describing what they mean. One thing I've been wanting to do for awhile is a random portrait generator, using Javascript/DHTML layers and transparent GIFs, so you can use TS to generate random faces for PCs/NPCs. Of course, for any generator using graphics, you need to provide the them - TS doesn't generate graphics, just the instructions to the browser to use them. You don't need to be an HTML expert to use TS for generating simple things. The option is just there if you want to use it. [/QUOTE]
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