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"Tabletop D&D Has Lost Its Way" Says Pathfinder Video Game Exec
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<blockquote data-quote="DEFCON 1" data-source="post: 7660467" data-attributes="member: 7006"><p>But you know what? Even *that* isn't necessarily true... because there was nothing at the time to compare TSR *to* to determine whether what they were doing was or was not actually right or smart. I mean heck... they were running two game lines simultaneously, their president was spending more time in Hollywood than actually working on the game, and a whole swathe of their published works were modules they scribbled up to use as convention games with little thought as to their balance or usefulness to long-term campaigning. So yeah... we could make a case that even the original TSR really sucked as a company too.</p><p></p><p>And that's the point. Over the entirety of the game's 40 years (and the companies that ran it), there's always been some parts that we could say were fantastically great, and some parts we could say were ridiculous and stupid. And every other spot in between. So what WotC is choosing to do right now is comparatively no better or no worse than any other time. We can find things that seem brilliant, and find things that seem moronic. But so be it. That's called "running a business".</p></blockquote><p></p>
[QUOTE="DEFCON 1, post: 7660467, member: 7006"] But you know what? Even *that* isn't necessarily true... because there was nothing at the time to compare TSR *to* to determine whether what they were doing was or was not actually right or smart. I mean heck... they were running two game lines simultaneously, their president was spending more time in Hollywood than actually working on the game, and a whole swathe of their published works were modules they scribbled up to use as convention games with little thought as to their balance or usefulness to long-term campaigning. So yeah... we could make a case that even the original TSR really sucked as a company too. And that's the point. Over the entirety of the game's 40 years (and the companies that ran it), there's always been some parts that we could say were fantastically great, and some parts we could say were ridiculous and stupid. And every other spot in between. So what WotC is choosing to do right now is comparatively no better or no worse than any other time. We can find things that seem brilliant, and find things that seem moronic. But so be it. That's called "running a business". [/QUOTE]
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"Tabletop D&D Has Lost Its Way" Says Pathfinder Video Game Exec
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