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Tabletop Software: So many choices so confusing
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<blockquote data-quote="Arkhandus" data-source="post: 3810111" data-attributes="member: 13966"><p>Hrm. OpenRPG is free and pretty much does the stuff you want, though with a few minor issues. It's a good program IME, but does have the occasional hiccup or shortcoming (frex, my game tree file gets corrupted once in a while by some fluke, so I have to keep a second copy of my 'game tree' file just in case; and the default OpenRPG character sheet for d20 characters is really buggy, so I always use my own character-sheet node instead).</p><p></p><p>To upload a map or a character-miniature image, you need to have it on a webpage somewhere, like I do for my games with my Geocities webpage to host the images. The fog of war function is <em>currently</em> unuseable as far as I know (it worked before AFAIK, but hasn't been fixed to work with the more recent versions of the program; I'm not sure if they've fixed it yet or if they're still working on that problem).</p><p></p><p>You can make the default map grid disappear when desired (and you can replace the default green map background with an uploaded image of your own), and you can choose whether or not to have minis snap into position on the default grid, but you can't resize the grid to fit with whatever one you may already have on your own map image (you'd have to resize the map image instead, and upload it again to the webpage you have it hosted on, then upload it to the OpenRPG map frame again, though the latter only takes a few seconds).</p><p></p><p>I'm not sure what you mean by visual HP, but in OpenRPG each person in the same 'room' on the game server (you can host a game server on your own computer or use a public OpenRPG server) is listed in one corner of the window and has a 'status' line next to them, in which they can type their AC/HP/etc. if they want to (normally it just displays whether or not they're idle, or typing at the moment).</p><p></p><p>OpenRPG has a decent virtual-dice-roller built-in, one of the better ones AFAIK and from what I've heard. The chat-window-frame displays any dice rolls, but you can 'whisper' a message to yourself in the program and include a set of dice rolls in that message, so as to keep the results to yourself if you want to (or 'whisper' a message to someone else such that the dice rolls contained therein are displayed only to you and the receiver of the 'whisper'). The chat log can be saved by clicking on the proper button just above the chat-input line, so you can have an HTML-file record of what was said and done during the session (you can read it in Internet Explorer or similar programs, since it's an HTML file).</p><p></p><p>There's a 'game tree' frame above the player status frame, in which you can keep text nodes, dice macros, and suchlike. You can save nodes, load or remove them from your game tree, and send them to other players in the same 'room' of the server.</p></blockquote><p></p>
[QUOTE="Arkhandus, post: 3810111, member: 13966"] Hrm. OpenRPG is free and pretty much does the stuff you want, though with a few minor issues. It's a good program IME, but does have the occasional hiccup or shortcoming (frex, my game tree file gets corrupted once in a while by some fluke, so I have to keep a second copy of my 'game tree' file just in case; and the default OpenRPG character sheet for d20 characters is really buggy, so I always use my own character-sheet node instead). To upload a map or a character-miniature image, you need to have it on a webpage somewhere, like I do for my games with my Geocities webpage to host the images. The fog of war function is [I]currently[/I] unuseable as far as I know (it worked before AFAIK, but hasn't been fixed to work with the more recent versions of the program; I'm not sure if they've fixed it yet or if they're still working on that problem). You can make the default map grid disappear when desired (and you can replace the default green map background with an uploaded image of your own), and you can choose whether or not to have minis snap into position on the default grid, but you can't resize the grid to fit with whatever one you may already have on your own map image (you'd have to resize the map image instead, and upload it again to the webpage you have it hosted on, then upload it to the OpenRPG map frame again, though the latter only takes a few seconds). I'm not sure what you mean by visual HP, but in OpenRPG each person in the same 'room' on the game server (you can host a game server on your own computer or use a public OpenRPG server) is listed in one corner of the window and has a 'status' line next to them, in which they can type their AC/HP/etc. if they want to (normally it just displays whether or not they're idle, or typing at the moment). OpenRPG has a decent virtual-dice-roller built-in, one of the better ones AFAIK and from what I've heard. The chat-window-frame displays any dice rolls, but you can 'whisper' a message to yourself in the program and include a set of dice rolls in that message, so as to keep the results to yourself if you want to (or 'whisper' a message to someone else such that the dice rolls contained therein are displayed only to you and the receiver of the 'whisper'). The chat log can be saved by clicking on the proper button just above the chat-input line, so you can have an HTML-file record of what was said and done during the session (you can read it in Internet Explorer or similar programs, since it's an HTML file). There's a 'game tree' frame above the player status frame, in which you can keep text nodes, dice macros, and suchlike. You can save nodes, load or remove them from your game tree, and send them to other players in the same 'room' of the server. [/QUOTE]
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