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Tabletopocalypse Now - GMS' thoughts about the decline in the hobby
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<blockquote data-quote="Mercurius" data-source="post: 5357320" data-attributes="member: 59082"><p>I think we already saw this over the last ten years, with people settling down with a stable job, family, etc, and being able to carve out some kind of "poker night." That is pretty much the story with my group; the group I played in during the early 2000s was single guys in their late 20s with no established careers; the group I play in now, eight years later, is married guys in their mid-30s to early-40s with stable jobs, families, and not a lot of free time but enough to support a twice-monthly game.</p><p></p><p>But maybe you are right, that there will be another wave in 10-20 years, I don't know. I think these things happen in cycles, or waves: </p><p></p><p></p><ul> <li data-xf-list-type="ul"><strong>The Founding Years, or Golden Age: </strong>The first wave in the mid-to-late 70s that established the core of hardcore players, mainly Boomers now in their 50s and 60s. This was a small but dedicated group. Some probably went back to wargames, some are dying off, some still play on.</li> <li data-xf-list-type="ul"><strong>The "D&D Boom": </strong>The second wave that came in during the early-to-mid 80s and numbered in the tens of millions, most of whom dwindled away in the late 80s to early 90s as they graduated high school and "grew up."</li> <li data-xf-list-type="ul"><strong>The Rise of Vampire and Indie Gaming: </strong>The third wave that came in during the early 90s with Vampire, mainly younger Gen Xers and later Gen Yers, or Millenials.</li> <li data-xf-list-type="ul"><strong>The 3E/OGL Revival: </strong>After the "Dark Years" of the late 90s, D&D experienced a resurgence with 3E with some of the D&D Boomers returning, some of the Indie crowd converting, and a new generation of younger gamers coming in, the Millenials.</li> <li data-xf-list-type="ul"><strong>Red Box/Essentials? </strong>I don't think 4E brought in a new wave of gamers, which is one of the reasons WotC came out with the Essentials line - trying to create a fifth wave. It remains to be seen if this works or not.</li> </ul><p></p><p>p.s. As an almost 37-year old private high school teacher (thus very low salary and with a five-figure college debt) I am certainly not 10-20 years away from retiring! LOL.</p></blockquote><p></p>
[QUOTE="Mercurius, post: 5357320, member: 59082"] I think we already saw this over the last ten years, with people settling down with a stable job, family, etc, and being able to carve out some kind of "poker night." That is pretty much the story with my group; the group I played in during the early 2000s was single guys in their late 20s with no established careers; the group I play in now, eight years later, is married guys in their mid-30s to early-40s with stable jobs, families, and not a lot of free time but enough to support a twice-monthly game. But maybe you are right, that there will be another wave in 10-20 years, I don't know. I think these things happen in cycles, or waves: [LIST] [*][B]The Founding Years, or Golden Age: [/B]The first wave in the mid-to-late 70s that established the core of hardcore players, mainly Boomers now in their 50s and 60s. This was a small but dedicated group. Some probably went back to wargames, some are dying off, some still play on. [*][B]The "D&D Boom": [/B]The second wave that came in during the early-to-mid 80s and numbered in the tens of millions, most of whom dwindled away in the late 80s to early 90s as they graduated high school and "grew up." [*][B]The Rise of Vampire and Indie Gaming: [/B]The third wave that came in during the early 90s with Vampire, mainly younger Gen Xers and later Gen Yers, or Millenials. [*][B]The 3E/OGL Revival: [/B]After the "Dark Years" of the late 90s, D&D experienced a resurgence with 3E with some of the D&D Boomers returning, some of the Indie crowd converting, and a new generation of younger gamers coming in, the Millenials. [*][B]Red Box/Essentials? [/B]I don't think 4E brought in a new wave of gamers, which is one of the reasons WotC came out with the Essentials line - trying to create a fifth wave. It remains to be seen if this works or not. [/LIST] p.s. As an almost 37-year old private high school teacher (thus very low salary and with a five-figure college debt) I am certainly not 10-20 years away from retiring! LOL. [/QUOTE]
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