Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Tabletopocalypse Now - GMS' thoughts about the decline in the hobby
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="eyebeams" data-source="post: 5359035" data-attributes="member: 9225"><p>My reply is at:</p><p></p><p><a href="http://www.mobunited.com/mobunitedmedia/2010/10/25/the-zombie-rpg-industry/" target="_blank">The Zombie RPG Industry | Mob | United | Malcolm | Sheppard</a></p><p></p><p>Basically, "death" is harped on to shift goalposts when we're talking about "descent into an irrelevant degree of attenuation" and anyone with common sense knows it, and industry activity is in no way responsible for the observable decline of broad-based interest.</p><p></p><p>Sites like this select for the hardcore. By and large hobbyists, not companies, are losing interest in tabletop RPGs.</p><p></p><p>I think many of you sense that there's something hollow about the creative direction of RPGs. The top games are all derivative and the spinoff movements are all examples of dogmatic schools of design. We're currently at the tail end of a economic meltdown compounded by an unprecedented intrusion of the values of marketing and commerce into interpersonal relationships via the Internet. Gamers are among the segment that I have observed uncritically absorbing these values and reproducing them. </p><p></p><p>The natural results: derivative games (they have a history with known quantitative metrics -- sales and hits), an obsession with system over complex player/game relationships (they can be modelled in the absence of players to make qualitative statements) and other problems. Ironically, even while gamers say they want quantitative solutions, they don't vote for them with dollars or even page views.</p><p></p><p>It's supposed to be all about the numbers, but the numbers say you don't care about the industry *or* hobby -- or anything in between.</p></blockquote><p></p>
[QUOTE="eyebeams, post: 5359035, member: 9225"] My reply is at: [url=http://www.mobunited.com/mobunitedmedia/2010/10/25/the-zombie-rpg-industry/]The Zombie RPG Industry | Mob | United | Malcolm | Sheppard[/url] Basically, "death" is harped on to shift goalposts when we're talking about "descent into an irrelevant degree of attenuation" and anyone with common sense knows it, and industry activity is in no way responsible for the observable decline of broad-based interest. Sites like this select for the hardcore. By and large hobbyists, not companies, are losing interest in tabletop RPGs. I think many of you sense that there's something hollow about the creative direction of RPGs. The top games are all derivative and the spinoff movements are all examples of dogmatic schools of design. We're currently at the tail end of a economic meltdown compounded by an unprecedented intrusion of the values of marketing and commerce into interpersonal relationships via the Internet. Gamers are among the segment that I have observed uncritically absorbing these values and reproducing them. The natural results: derivative games (they have a history with known quantitative metrics -- sales and hits), an obsession with system over complex player/game relationships (they can be modelled in the absence of players to make qualitative statements) and other problems. Ironically, even while gamers say they want quantitative solutions, they don't vote for them with dollars or even page views. It's supposed to be all about the numbers, but the numbers say you don't care about the industry *or* hobby -- or anything in between. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Tabletopocalypse Now - GMS' thoughts about the decline in the hobby
Top