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<blockquote data-quote="AllisterH" data-source="post: 4088807" data-attributes="member: 51325"><p>I call shenanigans on this.</p><p></p><p>There is simply no way to run the classic 1E/2E wizard WITHOUT the use of some type of marking system, be it as simply as whiteboard and marker or as detailed as a grid with minis.</p><p>There is just no way you can use the classic wizard spells like Fireball and Lightning Bolt without the use of a "board".</p><p></p><p>What 4E has done is that it has changed it so that instead of JUST the wizard requiring a board, it looks like the warlock and the rogue both require having a board to help visualize. I personally see no reason why a board would be required for the ranger for example (no more having to worry about shooting into melee is the biggest reason).</p><p></p><p>IMHO, this is how it broke down in previous editions.</p><p>1E/2E - only the wizard, the druid and depending on how stringent your DM was with regard to backstabbing, the thief required the use of a board.</p><p></p><p>3.x - wizard, sorceror, cleric, druid, rogue and archer wielding classes required the use of an actual physical visualization BECAUSE of their powers. </p><p></p><p>4E - wizard, warlock, rogue and maybe cleric are the classes that seem to require the use of a board.</p><p></p><p>The reason why I believe this is HOW their powers work. A class that a) focuses on positioning of itself like the rogue or b) a class that has powers that affect both allies and enemies from range</p><p></p><p>These classes require that to use the class abiliteis effectively, you NEED to see the entire board. You need to see where the enemy kobold is in relation to everyone else if you want to drop a fireball on it. You need to see what's next to the giant so you can position yourself to get your sneak attack/backstab off.</p><p></p><p>Conversely, even in 4E, a paladin pretty much only needs to know what's adjacent to him which a DM can simply describe without the use of visual cues.</p></blockquote><p></p>
[QUOTE="AllisterH, post: 4088807, member: 51325"] I call shenanigans on this. There is simply no way to run the classic 1E/2E wizard WITHOUT the use of some type of marking system, be it as simply as whiteboard and marker or as detailed as a grid with minis. There is just no way you can use the classic wizard spells like Fireball and Lightning Bolt without the use of a "board". What 4E has done is that it has changed it so that instead of JUST the wizard requiring a board, it looks like the warlock and the rogue both require having a board to help visualize. I personally see no reason why a board would be required for the ranger for example (no more having to worry about shooting into melee is the biggest reason). IMHO, this is how it broke down in previous editions. 1E/2E - only the wizard, the druid and depending on how stringent your DM was with regard to backstabbing, the thief required the use of a board. 3.x - wizard, sorceror, cleric, druid, rogue and archer wielding classes required the use of an actual physical visualization BECAUSE of their powers. 4E - wizard, warlock, rogue and maybe cleric are the classes that seem to require the use of a board. The reason why I believe this is HOW their powers work. A class that a) focuses on positioning of itself like the rogue or b) a class that has powers that affect both allies and enemies from range These classes require that to use the class abiliteis effectively, you NEED to see the entire board. You need to see where the enemy kobold is in relation to everyone else if you want to drop a fireball on it. You need to see what's next to the giant so you can position yourself to get your sneak attack/backstab off. Conversely, even in 4E, a paladin pretty much only needs to know what's adjacent to him which a DM can simply describe without the use of visual cues. [/QUOTE]
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