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Tactical Boardgame?
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<blockquote data-quote="Talislan" data-source="post: 4094111" data-attributes="member: 56858"><p>I don't know the answer but I always thought</p><p></p><p>Figures = need to paint</p><p>Miniature = probable need to paint</p><p>Mini = pre-painted (no paint required, but if I want them to look any good I might want to repaint them to fulfill the needs of my own vanity)</p><p></p><p>Don't know why and I have no evidence to back up my reasoning. go figure.</p><p></p><p>On Topic: my differentiation of RPG and tactical wargame is:</p><p></p><p>Tactical Wargames start at the beginning of a battle and end with the battle ending.</p><p>Players control units &/or armies in strategic tactical situations.</p><p></p><p>RPG's start with a bunch of people going on a journey and maybe getting in a few scrapes, which require some tactical battle mechanics within the game, and exploring the idea of having some adventures. RPG's end when the people playing them are done RP'ing.</p><p>RPG players control a single character with the aim of developing it/him/her over time.</p><p></p><p></p><p>Again I have no proof of these statement apart from the abitrary reasonings of my subconscious. However another clue I often rely on is that of what the Game is called. Doesn't always work but I never got Warhammer Fantasy Battle and Warhammer Fantasy Roleplay confused.</p><p></p><p>T.</p></blockquote><p></p>
[QUOTE="Talislan, post: 4094111, member: 56858"] I don't know the answer but I always thought Figures = need to paint Miniature = probable need to paint Mini = pre-painted (no paint required, but if I want them to look any good I might want to repaint them to fulfill the needs of my own vanity) Don't know why and I have no evidence to back up my reasoning. go figure. On Topic: my differentiation of RPG and tactical wargame is: Tactical Wargames start at the beginning of a battle and end with the battle ending. Players control units &/or armies in strategic tactical situations. RPG's start with a bunch of people going on a journey and maybe getting in a few scrapes, which require some tactical battle mechanics within the game, and exploring the idea of having some adventures. RPG's end when the people playing them are done RP'ing. RPG players control a single character with the aim of developing it/him/her over time. Again I have no proof of these statement apart from the abitrary reasonings of my subconscious. However another clue I often rely on is that of what the Game is called. Doesn't always work but I never got Warhammer Fantasy Battle and Warhammer Fantasy Roleplay confused. T. [/QUOTE]
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