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General Tabletop Discussion
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Tactical Combat Module, hasn't it always been there?
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<blockquote data-quote="atanakar" data-source="post: 7935539" data-attributes="member: 65762"><p>For some reason many D&D DMs and players feel the DMG is an optional book and they don't carefully read it cover to cover. They only use it for treasures and how to build encounters. That is a grave mistake, especially with 5e.</p><p></p><p>I call that the d20/Pathfinder effect. By that I mean that these PHB were bloated. I prefer the 5e approach of having all these sweet additional and optional rules in the hands of the DM. That way the DM can sculpt the style of game he wants at his table for a specific campaign.</p></blockquote><p></p>
[QUOTE="atanakar, post: 7935539, member: 65762"] For some reason many D&D DMs and players feel the DMG is an optional book and they don't carefully read it cover to cover. They only use it for treasures and how to build encounters. That is a grave mistake, especially with 5e. I call that the d20/Pathfinder effect. By that I mean that these PHB were bloated. I prefer the 5e approach of having all these sweet additional and optional rules in the hands of the DM. That way the DM can sculpt the style of game he wants at his table for a specific campaign. [/QUOTE]
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Tactical Combat Module, hasn't it always been there?
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