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Community
General Tabletop Discussion
*Pathfinder & Starfinder
Tactical movement made easy! (New combat action)
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<blockquote data-quote="Arc" data-source="post: 1324891" data-attributes="member: 12184"><p>FAA = Full Attack Action</p><p></p><p>While the rules break down once you get into the two size differences category, the general 'concept' behind the feat is either</p><p>1) an attack or series of attacks that are easily blockable, but force an opponent backwards</p><p>or</p><p>2) an attack or series of attacks that would connect, but are easy to dodge backwards.</p><p></p><p>So that elf is making stabby motions at mister ogre's private areas, and while he's not going to necessarily hit mister ogre, he's making mister ogre concious of his, er, weakness there, and thus making mister ogre back up a few steps.</p><p></p><p>I think you're taking the "can force an opponent off of a cliff" problem a bit too seriously. Currently, there really are no reprecussions for fighting at a cliff's edge, when in a more realistic (or cinematic) situation, those areas are the most dangerous. I don't see it as an unbalanced tactic, but rather a realistic advantage for sound tactical positioning.</p></blockquote><p></p>
[QUOTE="Arc, post: 1324891, member: 12184"] FAA = Full Attack Action While the rules break down once you get into the two size differences category, the general 'concept' behind the feat is either 1) an attack or series of attacks that are easily blockable, but force an opponent backwards or 2) an attack or series of attacks that would connect, but are easy to dodge backwards. So that elf is making stabby motions at mister ogre's private areas, and while he's not going to necessarily hit mister ogre, he's making mister ogre concious of his, er, weakness there, and thus making mister ogre back up a few steps. I think you're taking the "can force an opponent off of a cliff" problem a bit too seriously. Currently, there really are no reprecussions for fighting at a cliff's edge, when in a more realistic (or cinematic) situation, those areas are the most dangerous. I don't see it as an unbalanced tactic, but rather a realistic advantage for sound tactical positioning. [/QUOTE]
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Tactical movement made easy! (New combat action)
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