D&D 4E Tactical Points: A Unified System to Fix 4e Powers

The numbers definitely need tweaking.

Flanking a combatant shouldn't gain enough points to do an encounter power... if it only gained 1 it would be a cost reduction ... allowing one to do more not and infinite stream of heroic encounter powers.
EDIT: just noticed the re-use penalty means CA only makes heroic level powers free once.

Numberless raw idea a flavor to represent a boost of points for employing time and perception at the beginning of the encounter.

Reading the Ley Lines / Attuning the Environ / Reading the Battle Scene

A method/methods to gain a boost of "Points" at the beginning of the battle/encounter. Those with surprise often gain this boost without spending any time or effort in the battle itself.
 
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Remember for stunts while the person performing the stunt is likely untrained in its use... their adversaries are likely untrained in responding to it... (this is a rationale for a price break which encourages stunts)

conversely a stunt is likely less repeatable... ie it would be a standard tactic if it were easily repeatable... so increasing the reuse cost makes sense.
 

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