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General Tabletop Discussion
*Pathfinder & Starfinder
Tactics for 9th level druid?
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<blockquote data-quote="Plane Sailing" data-source="post: 2979036" data-attributes="member: 114"><p>Rangers get woodland stride too, so if there are rangers they might be able to waltz straight through a wall of thorns.</p><p></p><p>Otherwise I find wall of thorns to be exceptionally effective, especially when combined with swarms (which can then just sit there eating the trapped beggers).</p><p></p><p>The most bang for the buck of your 5th level spell has to be Animal Growth though - if you can use a 4th level spell to summon 1d3 dire wolves, and then cast Animal Growth on them plus the Dire Bear, you have a very, very powerful strike team. The huge dire wolves have obscene trip modifiers.</p><p></p><p>If the Druid has 20 wisdom you get a second 5th level spell, and use one of those to get 1d3 Tigers which you animal growth... pounce gives 5 attacks which can come to about 11d6+32 per enlarged tiger in their first round. That could spoil a PCs entire day and the improved grab with about +18 to grapple is going to make it hard the pounced PCs to avoid being grappled and bit/clawed/raked in subsequent rounds.</p><p></p><p>If he is in caverns (which it sounds rather like), you can cast it on a ceiling to do 8d6 bludgeoning to everyone (ref for half) and still embeds them in 5ft deep mud which you can then dispel to turn back into rock.</p></blockquote><p></p>
[QUOTE="Plane Sailing, post: 2979036, member: 114"] Rangers get woodland stride too, so if there are rangers they might be able to waltz straight through a wall of thorns. Otherwise I find wall of thorns to be exceptionally effective, especially when combined with swarms (which can then just sit there eating the trapped beggers). The most bang for the buck of your 5th level spell has to be Animal Growth though - if you can use a 4th level spell to summon 1d3 dire wolves, and then cast Animal Growth on them plus the Dire Bear, you have a very, very powerful strike team. The huge dire wolves have obscene trip modifiers. If the Druid has 20 wisdom you get a second 5th level spell, and use one of those to get 1d3 Tigers which you animal growth... pounce gives 5 attacks which can come to about 11d6+32 per enlarged tiger in their first round. That could spoil a PCs entire day and the improved grab with about +18 to grapple is going to make it hard the pounced PCs to avoid being grappled and bit/clawed/raked in subsequent rounds. If he is in caverns (which it sounds rather like), you can cast it on a ceiling to do 8d6 bludgeoning to everyone (ref for half) and still embeds them in 5ft deep mud which you can then dispel to turn back into rock. [/QUOTE]
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Tactics for 9th level druid?
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