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Tactics for a Dragon
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<blockquote data-quote="Sejs" data-source="post: 1560058" data-attributes="member: 4910"><p>Dragons don't have scent, and lightning bolt doesn't require a ranged touch attack. </p><p></p><p>Frankly, by the time a dragon can cast Scry they're somewhere in the mature adult-to-old category, have around 25 HD or so and an SR in the early to mid 20s. Lightning bolt is no longer -that- big of a threat at that point in a dragon's life.</p><p></p><p></p><p>With a younger dragon, assuming the wizard has the drop on our scaly subject, just take the first lightning bolt on the chin... nothing to be done for it, really... then ready an action to move down the path of the next bolt to the caster as fast as possible. Once the dragon has the wizard within arms reach, the caster is a dead man. If the wizard is able to evade somehow (dimention door or the like), go up. High. Don't go under the canopy - the smaller humanoid will be much more maneuverable in tight terrain. Once he shows himself in an open area, strafe him with your breath weapon, fly-by snatch him (assuming you're big enough, that is), or just cat-and-mouse the wizard until his spells run out. His flight, invisibility and offensive spells only go so far and last so long. Your flight, blindsense and breath weapon are limitless.</p></blockquote><p></p>
[QUOTE="Sejs, post: 1560058, member: 4910"] Dragons don't have scent, and lightning bolt doesn't require a ranged touch attack. Frankly, by the time a dragon can cast Scry they're somewhere in the mature adult-to-old category, have around 25 HD or so and an SR in the early to mid 20s. Lightning bolt is no longer -that- big of a threat at that point in a dragon's life. With a younger dragon, assuming the wizard has the drop on our scaly subject, just take the first lightning bolt on the chin... nothing to be done for it, really... then ready an action to move down the path of the next bolt to the caster as fast as possible. Once the dragon has the wizard within arms reach, the caster is a dead man. If the wizard is able to evade somehow (dimention door or the like), go up. High. Don't go under the canopy - the smaller humanoid will be much more maneuverable in tight terrain. Once he shows himself in an open area, strafe him with your breath weapon, fly-by snatch him (assuming you're big enough, that is), or just cat-and-mouse the wizard until his spells run out. His flight, invisibility and offensive spells only go so far and last so long. Your flight, blindsense and breath weapon are limitless. [/QUOTE]
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