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Tactics for a Dragon
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<blockquote data-quote="Daedrova" data-source="post: 1561254" data-attributes="member: 11835"><p>Using the Spell point system, he had <em>greater dispel</em>, <em>greater haste</em>, <em>true seeing</em>, and another. Lightning bolt, I now recall, was actually empowered, though that still could kill the dragon in just 4-6 spells. You do not forget spells from casting them, and a 6th level spell costs 11 Spell Points. His Int being 26 (28 w/ FR Casting Prodigy feat) his max spell pool is 166. The party was well rested before the encounter. The game is (obviously) high power and the PC's ECLs are 15. </p><p></p><p></p><p></p><p>Darkness would be good, although being in the air and using darkness wouldn't be too effective, since a decently surmised placement of a <em>fireball </em> or <em>lightning bolt </em> would still hit him. The dragon did attempt casting invisibility, only to be countered.</p><p></p><p></p><p></p><p>He was protected from fire, which seems to be the favored energy of offensive/evocation spells (and my PC's), and I thought it to be sensible. Coincidently, only one PC can do lightning damage, and only with <em>lightning bolt</em>. The wizard became aware of the dragons protection when the party's sorcerer attempted a <em>scorching ray</em>. That is assuming that a targeted dispel couldn’t have easily stripped the dragon of all its protections. </p><p></p><p></p><p></p><p>Ok, that is good to have confirmed. But again, many evocation spells have greater range than a dragon can fly in a round, let alone an action, which makes readying a charge ineffective.</p><p> </p><p>Oh, by the way. The dragon was attempting to escape, as any sensible intelligent creature would do when fighting a loosing battle (it became wounded-hp/vitality was gone and damage began applying to wounds which = Con [x2 for huge size]). Or he would have- but then I witnessed the use of a completely broken spell. </p><p>A 2nd level it either completely negates movement, or slows creatures incredibly in a 20-ft/level area of effect. A creature in the area can move only 5 ft. for every 10 points they beat a Str 20 DC. On a maximum roll this Dragon could move 15 ft. per round! Has anyone else encounter such a problem with this spell before?</p><p></p><p>I am still curious to see some Dragon tactic that could defeat all of the previously mentioned.</p></blockquote><p></p>
[QUOTE="Daedrova, post: 1561254, member: 11835"] Using the Spell point system, he had [I]greater dispel[/I], [I]greater haste[/I], [I]true seeing[/I], and another. Lightning bolt, I now recall, was actually empowered, though that still could kill the dragon in just 4-6 spells. You do not forget spells from casting them, and a 6th level spell costs 11 Spell Points. His Int being 26 (28 w/ FR Casting Prodigy feat) his max spell pool is 166. The party was well rested before the encounter. The game is (obviously) high power and the PC's ECLs are 15. Darkness would be good, although being in the air and using darkness wouldn't be too effective, since a decently surmised placement of a [I]fireball [/I] or [I]lightning bolt [/I] would still hit him. The dragon did attempt casting invisibility, only to be countered. He was protected from fire, which seems to be the favored energy of offensive/evocation spells (and my PC's), and I thought it to be sensible. Coincidently, only one PC can do lightning damage, and only with [I]lightning bolt[/I]. The wizard became aware of the dragons protection when the party's sorcerer attempted a [I]scorching ray[/I]. That is assuming that a targeted dispel couldn’t have easily stripped the dragon of all its protections. Ok, that is good to have confirmed. But again, many evocation spells have greater range than a dragon can fly in a round, let alone an action, which makes readying a charge ineffective. Oh, by the way. The dragon was attempting to escape, as any sensible intelligent creature would do when fighting a loosing battle (it became wounded-hp/vitality was gone and damage began applying to wounds which = Con [x2 for huge size]). Or he would have- but then I witnessed the use of a completely broken spell. A 2nd level it either completely negates movement, or slows creatures incredibly in a 20-ft/level area of effect. A creature in the area can move only 5 ft. for every 10 points they beat a Str 20 DC. On a maximum roll this Dragon could move 15 ft. per round! Has anyone else encounter such a problem with this spell before? I am still curious to see some Dragon tactic that could defeat all of the previously mentioned. [/QUOTE]
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