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Community
General Tabletop Discussion
*Pathfinder & Starfinder
Tactics for a four-person party (Tallarn out!)
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<blockquote data-quote="randomling" data-source="post: 662865" data-attributes="member: 8432"><p>I'm gaming tomorrow. I'm the only player, but I have a party of four characters. Love playing them all, but my downfall is battle tactics.... I have no idea what Tallarn (my DM) is going to throw at me, but could I have some generic ideas? I quite often do incurably dumb things, I'd like to avoid getting my characters killed.</p><p></p><p>The characters are:</p><p></p><p><strong>Nate:</strong> An 8th level human fighter who specializes in the greatsword. Exciting feats: Great Cleave, Mobility, Combat Reflexes. Nate prides himself on being first to the charge and last to the retreat, he's brave, but reckless.</p><p></p><p><strong>Enid:</strong> A 9th level dwarven fighter who lives and breathes the dwarven waraxe. She's rather more measured and sensible, but loves to charge too (she has Rhino Hide). Exciting Feats: Great Cleave, Improved Disarm, Expertise.</p><p></p><p><strong>Carmel:</strong> An 8th level cleric of a gentle, wandering god, Carmel is a gentle, wandering soul herself. She is therefore not very battle-oriented, but has a nice line in <em>dismissal</em> spells (this proved useful against some slaadi). Cool spells: Lesser planar ally, fly, divination.</p><p></p><p><strong>Edriel:</strong> A 4th level sorcerer/4th level rogue, and an elf. She's a cool character concept, I think, and one of her favourite things is to cast <em>true strike</em> and then sneak attack. Spells: True strike, charm person, change self, invisibility.</p><p></p><p>Is there any hope?</p></blockquote><p></p>
[QUOTE="randomling, post: 662865, member: 8432"] I'm gaming tomorrow. I'm the only player, but I have a party of four characters. Love playing them all, but my downfall is battle tactics.... I have no idea what Tallarn (my DM) is going to throw at me, but could I have some generic ideas? I quite often do incurably dumb things, I'd like to avoid getting my characters killed. The characters are: [B]Nate:[/B] An 8th level human fighter who specializes in the greatsword. Exciting feats: Great Cleave, Mobility, Combat Reflexes. Nate prides himself on being first to the charge and last to the retreat, he's brave, but reckless. [B]Enid:[/B] A 9th level dwarven fighter who lives and breathes the dwarven waraxe. She's rather more measured and sensible, but loves to charge too (she has Rhino Hide). Exciting Feats: Great Cleave, Improved Disarm, Expertise. [B]Carmel:[/B] An 8th level cleric of a gentle, wandering god, Carmel is a gentle, wandering soul herself. She is therefore not very battle-oriented, but has a nice line in [I]dismissal[/I] spells (this proved useful against some slaadi). Cool spells: Lesser planar ally, fly, divination. [B]Edriel:[/B] A 4th level sorcerer/4th level rogue, and an elf. She's a cool character concept, I think, and one of her favourite things is to cast [I]true strike[/I] and then sneak attack. Spells: True strike, charm person, change self, invisibility. Is there any hope? [/QUOTE]
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Tactics for a four-person party (Tallarn out!)
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