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Tactics for Anti-Magic Zones
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<blockquote data-quote="Sieobahn" data-source="post: 2621402" data-attributes="member: 21068"><p>My character managed to survive the session.</p><p></p><p>The DM allowed the Staff of the Magi to work in an anti-magic field, but ruled that the spells cast from it, would be subject to its affects.</p><p></p><p>I tried to lure some kobold into the zone where magic would work, but when they showed up carrying sacks (later confirmed to have anti-magic gems by the DM), I teleported out.</p><p></p><p>Hiring a band of mercenaries did the trick. They cleared the kobolds out. But as we followed them in, the DM threw in a trio of young black dragons through a portal, and then as some of us fought them, set off a trap that caved in the roof on top of us. That killed a few mercenaries and the halfling's worg mount.</p><p></p><p>We ended up with around 40 anti-magic gems. The line of effect is blocked by wrapping them up in cloth. And the DM will allow us to then place them in bags or holding or teleport with them. They should be worth about 132,000gp each by the guidelines in the DMG. Of course with 70 mercenaries gathering them up the market is going to be flooded with them.</p></blockquote><p></p>
[QUOTE="Sieobahn, post: 2621402, member: 21068"] My character managed to survive the session. The DM allowed the Staff of the Magi to work in an anti-magic field, but ruled that the spells cast from it, would be subject to its affects. I tried to lure some kobold into the zone where magic would work, but when they showed up carrying sacks (later confirmed to have anti-magic gems by the DM), I teleported out. Hiring a band of mercenaries did the trick. They cleared the kobolds out. But as we followed them in, the DM threw in a trio of young black dragons through a portal, and then as some of us fought them, set off a trap that caved in the roof on top of us. That killed a few mercenaries and the halfling's worg mount. We ended up with around 40 anti-magic gems. The line of effect is blocked by wrapping them up in cloth. And the DM will allow us to then place them in bags or holding or teleport with them. They should be worth about 132,000gp each by the guidelines in the DMG. Of course with 70 mercenaries gathering them up the market is going to be flooded with them. [/QUOTE]
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Tactics for Anti-Magic Zones
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