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General Tabletop Discussion
*Dungeons & Dragons
Tactics in combat
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<blockquote data-quote="DaveDash" data-source="post: 6535412" data-attributes="member: 6786202"><p>We love our tactics, strategy, and war gaming. It's hard to come up with a standard SOP or ROE for every situation though, a lot of it depends on spells, terrain, monsters, etc.</p><p></p><p>Probably the most common thing however I use (I'm a tanky Hill Dwarf War Cleric plus three ranged guys as 'backup') is to charge into combat using the dodge action. I don't really need to hit stuff. Last session I had about 20 attack rolls miss me, meanwhile my backup team killed everyone from the tree line.</p><p></p><p>The biggest thing that encourages tactical thinking is to use a tabletop with grids and lots of terrain, virtual or otherwise. I have lots of little terrain features on my maps which encourages more tactical play. I also encourage players to discuss tactics and allow them to speak out of character to help each other.</p><p></p><p>[ATTACH]66963[/ATTACH]</p><p></p><p>[ATTACH]66962[/ATTACH]</p></blockquote><p></p>
[QUOTE="DaveDash, post: 6535412, member: 6786202"] We love our tactics, strategy, and war gaming. It's hard to come up with a standard SOP or ROE for every situation though, a lot of it depends on spells, terrain, monsters, etc. Probably the most common thing however I use (I'm a tanky Hill Dwarf War Cleric plus three ranged guys as 'backup') is to charge into combat using the dodge action. I don't really need to hit stuff. Last session I had about 20 attack rolls miss me, meanwhile my backup team killed everyone from the tree line. The biggest thing that encourages tactical thinking is to use a tabletop with grids and lots of terrain, virtual or otherwise. I have lots of little terrain features on my maps which encourages more tactical play. I also encourage players to discuss tactics and allow them to speak out of character to help each other. [ATTACH=CONFIG]66963._xfImport[/ATTACH] [ATTACH=CONFIG]66962._xfImport[/ATTACH] [/QUOTE]
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Tactics in combat
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