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General Tabletop Discussion
*Dungeons & Dragons
Tactics in combat
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<blockquote data-quote="Kikuras" data-source="post: 6535441" data-attributes="member: 6790771"><p>I think maybe I was taking the terminology in "combat generally just devolves into monsters and PCs trading weapon blows with the odd spell thrown in for good measure" too literally. I was trying to think of tactics that might end a combat situation without relying on reducing enemies to 0, and not using spells. Strategies that might require more skill checks than attack rolls.</p><p></p><p>Of course depends on the DM. The past few years I suffered under a DM who would never allow 'ground of [the PC's] choosing'. His terms only, and usually very unfavorable to the players. But I've also played under DMs that delight in PCs setting ambushes and choosing ground, making battle plans. THAT can be fun.</p></blockquote><p></p>
[QUOTE="Kikuras, post: 6535441, member: 6790771"] I think maybe I was taking the terminology in "combat generally just devolves into monsters and PCs trading weapon blows with the odd spell thrown in for good measure" too literally. I was trying to think of tactics that might end a combat situation without relying on reducing enemies to 0, and not using spells. Strategies that might require more skill checks than attack rolls. Of course depends on the DM. The past few years I suffered under a DM who would never allow 'ground of [the PC's] choosing'. His terms only, and usually very unfavorable to the players. But I've also played under DMs that delight in PCs setting ambushes and choosing ground, making battle plans. THAT can be fun. [/QUOTE]
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