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[tactics] You're the aboleth - what do you do?
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<blockquote data-quote="Hatchling Dragon" data-source="post: 933648" data-attributes="member: 580"><p>The amount of time I had, and/or how much the PC's have seen of the room, would determine what Illusions, if any, I'd use. If they were seen/heard coming down a hallway (they <em>are</em> using light in a dark dungeon, right?) it could be something as simple and passive as making it appear as if the room had collapsed long ago, leaving just a small area for teh PC's to poke about in.</p><p></p><p>If it's possible, and I were feeling beligerant (duh!), it would be possible to use an Illusion to mask/cover-up the <em>Dominate</em>ion of a PC and his/her subsequent unexplained suicide-by-drowning attempt. Treat with Slime and repeat as needed.</p><p></p><p>Grab someone interesting (wizards are fun and dont' have high Fort Saves) and dive through that escape cave, leaving an Illusion behind that makes it appear like a standard cavern wall.</p><p></p><p>Heck, you could try an Illusion of a floor-plate going *<strong>click</strong>*, and then the 'water level' starts to rise. This should convince the PC's that retreat is in order. Heck, if you want to be real creative, add in the image/sounds of a stone slab jamming as it tries to slide down and seal the enterance the PC's just used. They have the choice of a hasty retreat or possible drowning. Don't give them time to think and Illusions work much better.</p><p></p><p>Illusions offer possibilities limited only by your imagination. The trick is always making them believable enough that the players don't start automaticaly disblieving them at every turn.</p><p></p><p>Hatchling Dragon</p></blockquote><p></p>
[QUOTE="Hatchling Dragon, post: 933648, member: 580"] The amount of time I had, and/or how much the PC's have seen of the room, would determine what Illusions, if any, I'd use. If they were seen/heard coming down a hallway (they [i]are[/i] using light in a dark dungeon, right?) it could be something as simple and passive as making it appear as if the room had collapsed long ago, leaving just a small area for teh PC's to poke about in. If it's possible, and I were feeling beligerant (duh!), it would be possible to use an Illusion to mask/cover-up the [i]Dominate[/i]ion of a PC and his/her subsequent unexplained suicide-by-drowning attempt. Treat with Slime and repeat as needed. Grab someone interesting (wizards are fun and dont' have high Fort Saves) and dive through that escape cave, leaving an Illusion behind that makes it appear like a standard cavern wall. Heck, you could try an Illusion of a floor-plate going *[b]click[/b]*, and then the 'water level' starts to rise. This should convince the PC's that retreat is in order. Heck, if you want to be real creative, add in the image/sounds of a stone slab jamming as it tries to slide down and seal the enterance the PC's just used. They have the choice of a hasty retreat or possible drowning. Don't give them time to think and Illusions work much better. Illusions offer possibilities limited only by your imagination. The trick is always making them believable enough that the players don't start automaticaly disblieving them at every turn. Hatchling Dragon [/QUOTE]
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[tactics] You're the aboleth - what do you do?
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