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General Tabletop Discussion
*Pathfinder & Starfinder
Tailing the the party *My Players stay out*
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<blockquote data-quote="MarkB" data-source="post: 3134155" data-attributes="member: 40176"><p>Well, technically once per round - that's how often you'd get a check vs. an invisible character in combat. But that's clearly impractical.</p><p></p><p>I suggest you have the Quasit hang back a safe distance - call it however far it'd be, with the standard +1 to DC per 10 feet of distance, combined with the Quasit's Move Silently modifier (at -5 if it has to maintain more than half speed) to bring the Listen check DC up to around 20 or so against an average check on the Quasit's part. Then assume it's stealthy enough that the party's own movement sounds cover it during normal movement, but give them a new check whenever they halt, and whenever something puts them on higher alert. If they have good reason to believe they're being followed, give them a new check every minute even when they're moving.</p><p></p><p>Bear in mind that unless the swamp has significant tree cover, the Quasit could keep pretty good tabs on them from directly overhead while flying high enough to be well out of hearing.</p></blockquote><p></p>
[QUOTE="MarkB, post: 3134155, member: 40176"] Well, technically once per round - that's how often you'd get a check vs. an invisible character in combat. But that's clearly impractical. I suggest you have the Quasit hang back a safe distance - call it however far it'd be, with the standard +1 to DC per 10 feet of distance, combined with the Quasit's Move Silently modifier (at -5 if it has to maintain more than half speed) to bring the Listen check DC up to around 20 or so against an average check on the Quasit's part. Then assume it's stealthy enough that the party's own movement sounds cover it during normal movement, but give them a new check whenever they halt, and whenever something puts them on higher alert. If they have good reason to believe they're being followed, give them a new check every minute even when they're moving. Bear in mind that unless the swamp has significant tree cover, the Quasit could keep pretty good tabs on them from directly overhead while flying high enough to be well out of hearing. [/QUOTE]
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Tailing the the party *My Players stay out*
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