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<blockquote data-quote="Haltherrion" data-source="post: 5454206" data-attributes="member: 18253"><p>My <a href="http://www.enworld.org/forum/general-rpg-discussion/300868-heartbreak-garage-cleaning.html#post5454200" target="_blank">thread </a>on cleaning old game stuff reminded me of a case where I wanted to preface a published item with my own start rather than use the publishers intended start and ended up creating something far more complicated than the published material.</p><p> </p><p>In this case, I liked the Under world modules (U1-3 ending with Lloth) and didn't like the Giant series (G1-3) that was intended to lead to it. So I made my own dwarven city called Morkhelek that sat part on the surface world and part below. I ended up making a huge, detailed city that was far more material than the G modules it replaced and the U modules it was met to kick off.</p><p> </p><p>Ever do something like that? Try to incorporate someone else's material and end up making the incorporated material insignificant or dispensed with altogether?</p></blockquote><p></p>
[QUOTE="Haltherrion, post: 5454206, member: 18253"] My [URL="http://www.enworld.org/forum/general-rpg-discussion/300868-heartbreak-garage-cleaning.html#post5454200"]thread [/URL]on cleaning old game stuff reminded me of a case where I wanted to preface a published item with my own start rather than use the publishers intended start and ended up creating something far more complicated than the published material. In this case, I liked the Under world modules (U1-3 ending with Lloth) and didn't like the Giant series (G1-3) that was intended to lead to it. So I made my own dwarven city called Morkhelek that sat part on the surface world and part below. I ended up making a huge, detailed city that was far more material than the G modules it replaced and the U modules it was met to kick off. Ever do something like that? Try to incorporate someone else's material and end up making the incorporated material insignificant or dispensed with altogether? [/QUOTE]
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