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Taint and Bloodlines
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<blockquote data-quote="frankthedm" data-source="post: 2964162" data-attributes="member: 1164"><p><strong>Opinion: </strong><em>A game with taint is one i would recomment to not allow a half fiend PC. The other charcters might risk becoming tainted by that PC and even if that is not a danger, it might feel weird, with the rest of the party trying to stay clean, yet associating with one so <strong>unclean</strong>.</em></p><p></p><p><em>Evil and Taint </em></p><p><em>Simply having an evil alignment is no defense against taint — it is too profound an effect for personal beliefs or moral codes to ward it off. Only undead and <em>creatures with the evil subtype can ignore taint</em>. Of course, you may choose for evil creatures to become tainted by good. You can create sacred places and objects in your campaign that taint evil characters as well. You could say that creatures with the good subtype are immune to the effects of taint in such sacred places, but those sacred places would rot away creatures of the evil subtype.</em></p><p><em></em></p><p><em>Alternatively, you could inflict taint according to the conflict between law and chaos, along with or instead of taint associated with the good-vs.-evil conflict.</em></p><p><em></em></p></blockquote><p></p>
[QUOTE="frankthedm, post: 2964162, member: 1164"] [B]Opinion: [/B][I]A game with taint is one i would recomment to not allow a half fiend PC. The other charcters might risk becoming tainted by that PC and even if that is not a danger, it might feel weird, with the rest of the party trying to stay clean, yet associating with one so [B]unclean[/B].[/I] [I]Evil and Taint Simply having an evil alignment is no defense against taint — it is too profound an effect for personal beliefs or moral codes to ward it off. Only undead and [I]creatures with the evil subtype can ignore taint[/I]. Of course, you may choose for evil creatures to become tainted by good. You can create sacred places and objects in your campaign that taint evil characters as well. You could say that creatures with the good subtype are immune to the effects of taint in such sacred places, but those sacred places would rot away creatures of the evil subtype. Alternatively, you could inflict taint according to the conflict between law and chaos, along with or instead of taint associated with the good-vs.-evil conflict. [/I] [/QUOTE]
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